Review Research 2021

Computer Science

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2020

Abstract


Fehnker, A. , & Mader, A. (2020). Atelier for Creative Programming. Abstract from 12th International Conference on Computer Supported Education, CSEDU 2020, .

Gatti, L. , & van Stegeren, J. (2020). Improving Pattern.nl sentiment analysis. Abstract from 30th Meeting on Computational Linguistics in The Netherlands, CLIN 2020, Utrecht, Netherlands.

Haarman, J. A. M. , & de Vries, R. A. J. (2020). Healthy Loads & Happy LEDs: An interactive dining table to capture social eating behavior. 87. Abstract from Supporting Health by Technology 2020, Enschede, Netherlands.

Langener, S. , van der Nagel, J. , Klaassen, R., Brouwer, L. , & Heylen, D. (2020). Go up in smoke: proof of concept study on tobacco craving in a VR environment. Abstract from Supporting Health by Technology 2020, Enschede, Netherlands.

Article (contribution to journal)


Akata, Z., Balliet, D., de Rijke, M., Dignum, F., Dignum, V., Eiben, G., Fokkens, A., Grossi, D., Hindriks, K., Hoos, H., Hung, H., Jonker, C., Monz, C., Neerincx, M., Oliehoek, F., Prakken, H., Schlobach, S., van der Gaag, L., van Harmelen, F., ... Welling, M. (2020). A Research Agenda for Hybrid Intelligence: Augmenting Human Intellect With Collaborative, Adaptive, Responsible, and Explainable Artificial Intelligence. Computer (New York), 53(8), 18-28. https://doi.org/10.1109/MC.2020.2996587


Bottenheft, C., Brouwer, A-M. , Stuldreher, I., Groen, E. , & van Erp, J. (2020). Cognitive task performance under (combined) conditions of a metabolic and sensory stressor. Cognition, technology and work. https://doi.org/10.1007/s10111-020-00653-w

Brouwer, A-M., van den Broek, T. J., Hogervorst, M. A. , Kaneko, D., Toet, A., Kallen, V. , & van Erp, J. B. F. (2020). Estimating affective taste experience using combined implicit behavioral and neurophysiological measures. IEEE transactions on affective computing. https://doi.org/10.1109/TAFFC.2020.3032236

Deichmann, D., Moser, C., Birkholz, J. M., Nerghes, A., Groenewegen, P. , & Wang, S. (2020). Ideas with impact: How connectivity shapes idea diffusion. Research policy, 49(1), [103881]. https://doi.org/10.1016/j.respol.2019.103881

Didden, R. , VanDerNagel, J., Delforterie, M., & van Duijvenbode, N. (2020). Substance use disorders in people with intellectual disability. Current Opinion in Psychiatry, 33(2), 124-129. https://doi.org/10.1097/YCO.0000000000000569, https://doi.org/10.1097/yco.0000000000000569




Haider, F. , Salim, F. A. , Postma, D. B. W. , Delden, R. V. , Reidsma, D. , Beijnum, B. J. V., & Luz, S. (2020). A super-bagging method for volleyball action recognition using wearable sensors. Multimodal Technologies and Interaction, 4(2), [33]. https://doi.org/10.3390/mti4020033

Kaneko, D., Brouwer, A. M., Hogervorst, M., Toet, A., Kallen, V. , & van Erp, J. B. F. (2020). Emotional State During Tasting Affects Emotional Experience Differently and Robustly for Novel and Familiar Foods. Frontiers in psychology, 11, [558172]. https://doi.org/10.3389/fpsyg.2020.558172

Liu, Y., Toet, A., Krone, T., van Stokkum, R., Eijsman, S. , & van Erp, J. B. F. (2020). A network model of affective odor perception. PLoS ONE, 15(7), [e0236468]. https://doi.org/10.1371/journal.pone.0236468


Nijholt, A. (2020). “All the world’s a stage”: incongruity humour revisited. Annals of mathematics and artificial intelligence, 88(5-6), 405-438. https://doi.org/10.1007/s10472-018-9609-7


Salim, F. A., Haider, F. , Postma, D. B. W. , van Delden, R. , Reidsma, D., Luz, S. , & van Beijnum, B. J. F. (2020). Towards Automatic Modeling of Volleyball Players’ Behavior for Analysis, Feedback, and Hybrid Training. Journal for the Measurement of Physical Behaviour, 3(4), 323-330. https://doi.org/10.1123/jmpb.2020-0012


Stara, V., Vera, B., Bolliger, D., Rossi, L., Felici, E., Rosa, M. D. , Jong, M. D., & Paolini, S. (2020). Usability and Acceptance of the Embodied Conversational Agent Anne by People with Dementia and their Caregivers: an exploratory study in home environment settings. Manuscript submitted for publication. https://doi.org/10.2196/preprints.25891

Stegman, P., Crawford, C. S., Andujar, M. , Nijholt, A., & Gilbert, J. E. (2020). Brain–Computer Interface Software: A Review and Discussion. IEEE Transactions on Human-Machine Systems, 50(2), 101-115. https://doi.org/10.1109/THMS.2020.2968411




Thammasan, N. , Stuldreher, I., Schreuders, E., Giletta, M., & Brouwer, A-M. (2020). A Usability Study of Physiological Measurement in School Using Wearable Sensors. Sensors (Switzerland), 20(18), [5380]. https://doi.org/10.3390/s20185380



Toet, A., Eijsman, S., Liu, Y., Donker, S. , Kaneko, D., Brouwer, A-M. , & van Erp, J. B. F. (2020). The Relation Between Valence and Arousal in Subjective Odor Experience. Chemosensory Perception, 13(2), 141–151. https://doi.org/10.1007/s12078-019-09275-7

Toet, A., Heijn, F., Brouwer, A-M., Mioch, T. , & van Erp, J. B. F. (2020). An Immersive Self-Report Tool for the Affective Appraisal of 360º VR Videos. Frontiers in Virtual Reality, 1, [552587]. https://doi.org/10.3389/frvir.2020.552587

Toet, A., Kuling, I. A., Krom, B. N. , & van Erp, J. B. F. (2020). Toward Enhanced Teleoperation Through Embodiment. Frontiers in robotics and AI, 7(14). https://doi.org/10.3389/frobt.2020.00014





Article (contribution to specialist publication)


Postma, D. , Reidsma, D., & Zaal, F. (2020). Nieuwe inzichten over de rol van affordances bij succesvol bewegen. Sportgericht, 74(6), 26-29.

Chapter


Didden, R. , VanDerNagel, J., van Duijvenbode, N., Delforterie, M., Otten, R., & Poelen, E. (2020). Treatment of substance abuse in dual diagnosis. In J. L. Matson (Ed.), Handbook of Dual Diagnosis : Assessment and Treatment in Persons with Intellectual Disorders (pp. 549-563). (Autism and Child Psychopathology Series). Springer. https://doi.org/10.1007/978-3-030-46835-4_32

VanDerNagel, J., & van Horsen, S. (2020). Sucht und kognitive Beeinträchtigung in den Niederlanden. In D. Zullino, S. Cattacin, D. Domenig, & U. Schäfer (Eds.), Leben lassen! Kognitive Beeinträchtigung, psychoaktive Substanzen und suchtbedingte Verhaltensweisen Seismo Verlag.

Conference article

Conference contribution


Aliannejadi, M., Landoni, M. , Huibers, T. W. C., Murgia, E., & Pera, M. S. (2020). Say it with Emojis: Co-designing relevance cues for searching in the classroom. In CIRCLE 2020 Information Retrieval Communities in Europe 2020: Proceedings of the Joint Conference of the Information Retrieval Communities in Europe (CIRCLE 2020) Samatan, Gers, France, July 6-9, 2020 (CEUR Workshop Proceedings; Vol. 2621). CEUR. http://ceur-ws.org/Vol-2621/

Aliannejadi, M., Landoni, M. , Huibers, T. W. C., Murgia, E., & Pera, M. S. (Accepted/In press). Children's Perspective on How Emojis Help Them to Recognise Relevant Results: Do Actions Speak Louder Than Words? In 6th ACM SIGIR Conference on Human Information Interaction and Retrieval: CHIIR 2021 ACM Press.

Bergsma, T. , van Stegeren, J. , & Theune, M. (2020). Creating a Sentiment Lexicon with Game-Specific Words for Analyzing NPC Dialogue in The Elder Scrolls V: Skyrim. In S. M. Lukin (Ed.), Proceedings of the LREC 2020 Workshop Games and Natural Language Processing (pp. 1-9). European Language Resources Association (ELRA). https://www.aclweb.org/anthology/2020.gamnlp-1.1/

Breymann, L. E. I. , Mader, A. H., & Kok, H. M. (2020). How can technology enhanced learning improve the efficiency and quality of help seeking and giving for programming. In J. van der Veen, N. van Hattum-Janssen, H-M. Järvinen, T. de Laet, & I. ten Dam (Eds.), Engaging, Engineering, Education: Book of Abstracts, SEFI 48th Annual Conference University of Twente (online), 20-24 September, 2020 (pp. 679-688). University of Twente.

Catala, A. , Nazareth, D. S., Félix, P. , Truong, K. P. , & Westerhof, G. J. (2020). Emobook: A Multimedia Life Story Book App for Reminiscence Intervention. In MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services Association for Computing Machinery (ACM). https://doi.org/10.1145/3406324.3410717

Davison, D. P. , Wijnen, F. M. , Charisi, V. , van der Meij, J. , Evers, V. , & Reidsma, D. (2020). Working with a social robot in school: A long-term real-world unsupervised deployment. In HRI 2020 - Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (pp. 63-72). (ACM/IEEE International Conference on Human-Robot Interaction).. https://doi.org/10.1145/3319502.3374803, https://doi.org/10.1145/3319502.3374803

De Vries, R. A. J. , Haarman, J. A. M., Harmsen, E. C. , Heylen, D. K. J. , & Hermens, H. J. (2020). The Sensory Interactive Table: Exploring the Social Space of Eating. In ICMI 2020 - Proceedings of the 2020 International Conference on Multimodal Interaction (pp. 689-693). Association for Computing Machinery (ACM). https://doi.org/10.1145/3382507.3418866

De Wolf, E. , & Li, J. (2020). Double Trouble: The Effect of Eye Gaze on the Social Impression of Mobile Robotic Telepresence Operators. In Social Robotics: 12th International Conference, ICSR 2020, Golden, CO, USA, November 14–18, 2020, Proceedings (pp. 357-368). (Lecture Notes in Computer Science; Vol. 12483). Springer. https://doi.org/10.1007/978-3-030-62056-1_30

El Haddad, K., Tits, N. , Velner, E., & Bohy, H. (2020). Cozmo4Resto: A Practical AI Application for Human-Robot Interaction. In H. Dibeklioglu, & E. Sürer (Eds.), Proceedings eNTERFACE’19: 15th International Summer Workshop on Multimodal Interfaces (pp. 12-18). Bilkent University.

Fehnker, A. , Mader, A., Rump, A., Rutgers, M., Steenmeijer, L., & Witteveen, C. (2020). Atelier: An Online Platform for Programming Tutorials. In Proceedings of the 9th Computer Science Education Research Conference (CSERC '20). Association for Computing Machinery (ACM). https://doi.org/10.1145/3442481.3442511

Geissler, D., Nguyen, E., Theodorakopoulos, D. , & Gatti, L. (2020). Pokérator - Unveil your inner Pokémon. In Proceedings of the 11th International Conference on Computational Creativity (ICCC’20) (pp. 500-503) http://computationalcreativity.net/iccc20/papers/159-iccc20.pdf

Jansen, M-P. , Truong, K. P. , Nazareth, D. S. , & Heylen, D. K. J. (2020). Introducing MULAI: A Multimodal Database of Laughter during Dyadic Interactions. In Proceedings of the 12th Conference on Language Resources and Evaluation (LREC 2020) (pp. 4333-4342). European Language Resources Association (ELRA). https://www.aclweb.org/anthology/2020.lrec-1.534/

Kaag, W. , Theune, M. , & Huibers, T. W. C. (Accepted/In press). Designing a learning robot to encourage collaboration between children. In Proceedings of Design, Learning, and Innovation (DLI 2020) (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Springer.

Kola, I., Jonker, C. M. , & van Riemsdijk, M. B. (2020). Who’s that? – Social Situation Awareness for Behaviour Support Agents: A Feasibility Study. In Engineering Multi-Agent Systems: 7th International Workshop, EMAS 2019, Montreal, QC, Canada, May 13–14, 2019, Revised Selected Papers (Vol. 12058, pp. 127-151). (Lecture notes in computer science; Vol. 12058). Springer. https://doi.org/10.1007/978-3-030-51417-4_7

Kola, I., Jonker, C. M., Tielman, M. , & van Riemsdijk, M. B. (2020). Grouping Situations Based on their Psychological Characteristics Gives Insight into Personal Values. In MRC 2020. Modelling and Reasoning in Context : Proceedings of the 11th International Workshop on Modelling and Reasoning in Context (pp. 17-26). (Workshop Proceedings; Vol. 2787). CEUR. http://ceur-ws.org/Vol-2787/paper3.pdf

Kuling, I. A., Gijsbertse, K., Krom, B. N., van Teeffelen, K. J. , & van Erp, J. B. F. (2020). Haptic feedback in a teleoperated box & blocks task. In I. Nisky, J. Hartcher-O’Brien, M. Wiertlewski, & J. Smeets (Eds.), Haptics: Science, Technology, Applications - 12th International Conference, EuroHaptics 2020, Leiden, The Netherlands, September 6–9, 2020, Proceedings (pp. 96-104). (Lecture Notes in Computer Science; Vol. 12272). Springer. https://doi.org/10.1007/978-3-030-58147-3_11

Lafranca, L. , & Li, J. (2020). Humans and Robots in Times of Quarantine Based on First-Hand Accounts. In A. R. Wagner, D. Feil-Seifer, K. S. Haring, S. Rossi, T. Williams, H. He, & S. Sam Ge (Eds.), Social Robotics - 12th International Conference, ICSR 2020, Proceedings (pp. 688-707). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 12483 LNAI). Springer. https://doi.org/10.1007/978-3-030-62056-1_57

Landoni, M., Fails, J. A. , Huibers, T. W. C., Kucirkova, N., Murgia, E., & Pera, M. S. (2020). 4th KidRec Workshop - "what does good look like?": From design, research, and practice to policy. In Extended Abstracts - Proceedings of the 2020 ACM Interaction Design and Children Conference, IDC 2020 (pp. 103-110). Association for Computing Machinery (ACM). https://doi.org/10.1145/3397617.3398057

Landoni, M. , Huibers, T. W. C., Murgia, E., & Pera, M. S. (2020). We've only just begun: Children searching in the classroom. In I. Cantador, M. Chevalier, M. Melucci, & J. Mothe (Eds.), CIRCLE 2020 Information Retrieval Communities in Europe 2020: Proceedings of the Joint Conference of the Information Retrieval Communities in Europe (CIRCLE 2020) Samatan, Gers, France, July 6-9, 2020 (CEUR Workshop Proceedings; Vol. 2621). CEUR. http://ceur-ws.org/Vol-2621/

Landoni, M. , Huibers, T. W. C., Murgia, E., & Pera, M. S. (2020). You've Got a Friend in Me: Children and Search Agents. In UMAP 2020 Adjunct - Adjunct Publication of the 28th ACM Conference on User Modeling, Adaptation and Personalization (pp. 89-94). Association for Computing Machinery (ACM). https://doi.org/10.1145/3386392.3397604

Landoni, M., Pera, M. S., Murgia, E. , & Huibers, T. W. C. (2020). Inside Out: Exploring the Emotional Side of Search Engines in the Classroom. In UMAP 2020 - Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization (pp. 136-144). Association for Computing Machinery (ACM). https://doi.org/10.1145/3340631.3394847

Li, D. , & van der Veer, G. C. (2020). Supporting the Experience of Stakeholders of Multimedia Art – Towards an Ontology. In J. Abdelnour Nocera, J. Abdelnour Nocera, A. Parmaxi, M. Winckler, F. Loizides, C. Ardito, G. Bhutkar, & P. Dannenmann (Eds.), Beyond Interactions - INTERACT 2019 Workshops, Revised Selected Papers (pp. 3-15). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 11930 LNCS). Springer Singapore. https://doi.org/10.1007/978-3-030-46540-7_1

Li, J. J., Currano, R., Sirkin, D., Goedicke, D., Tennent, H., Levine, A. , Evers, V., & Ju, W. (2020). On-Road and Online Studies to Investigate Beliefs and Behaviors of Netherlands, US and Mexico Pedestrians Encountering Hidden-Driver Vehicles. In HRI '20: Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (pp. 141-149). Association for Computing Machinery (ACM).

Li, J. J. , Davison, D. P., Alcorn, A. M., Williams, A., Babovic Dimitrijevic, S., Petrovic, S. , Chevalier, P. , Schadenberg, B. R., Ainger, E., Pellicano, L. , & Evers, V. (2020). Non-participatory user-centered design of accessible teacher-teleoperated robot and tablets for minimally verbal autistic children. In PETRA '20: Proceedings of the 13th ACM International Conference on PErvasive Technologies Related to Assistive Environments (pp. 1-9). [8] Association for Computing Machinery (ACM). https://doi.org/10.1145/3389189.3393738

Li, J. J., Petrovic, S. , Davison, D. P., Babovic, S. , Chevalier, P. , & Evers, V. (2020). Addressing Attention Difficulties in Autistic Children Using Multimodal Cues from a Humanoid Robot. In Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’20 Companion) (pp. 334-336). ACM Publishing. https://doi.org/10.1145/3371382.3378276

Meijer, M., Dokter, M., Boersma, C., Sadananda Bhat, A. , Bohlmeijer, E. T. , & Li, J. J. (2020). PlantBot: A Social Robot Prototype to Help with Behavioral Activation in Young People with Minor Depression. In Companion of the 2020 ACM/IEEE International Conference on Human- Robot Interaction (HRI ’20 Companion)

Nijholt, A. (2020). Playful and Humorous Interactions in Urban Environments Made Possible with Augmented Reality Technology. In A. Brooks, & E. I. Brooks (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation. ArtsIT 2019, DLI 2019: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings (pp. 273-289). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 328). Springer. https://doi.org/10.1007/978-3-030-53294-9_19

Nijholt, A. (2020). Real, Augmented, Virtual, and Robotic Animals in Smart and Playable Cities. In G. Di Bucchianico, C. S. Shin, S. Shim, S. Fukuda, G. Montagna, & C. Carvalho (Eds.), Advances in Industrial Design: Proceedings of the AHFE 2020 Virtual Conferences on Design for Inclusion, Affective and Pleasurable Design, Interdisciplinary Practice in Industrial Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering (pp. 627-633). (Advances in Intelligent Systems and Computing; Vol. 1202). Springer. https://doi.org/10.1007/978-3-030-51194-4_82

Nijholt, A. (2020). Virtual and Augmented Reality Animals in Smart and Playful Cities: Invited Paper. In 2020 Joint 9th International Conference on Informatics, Electronics & Vision (ICIEV) and 2020 4th International Conference on Imaging, Vision & Pattern Recognition (icIVPR) IEEE. https://doi.org/10.1109/ICIEVicIVPR48672.2020.9306528

Rieger, A. , Theune, M., & Tintarev, N. (Accepted/In press). Toward Natural Language Mitigation Strategies for Cognitive Biases in Recommender Systems. In J. Alonso, & A. Catala (Eds.), NL4XAI 20202nd Workshop on Interactive Natural Language Technologyfor Explainable Artificial Intelligence Association for Computational Linguistics (ACL).

Salim, F. A., Haider, F., Frutos-Pascual, M. , Reidsma, D., Luz, S. , & Van Beijnum, B. J. (2020). Action modelling for interaction and analysis in smart sports and physical education. In ICMI 2020 Companion - Companion Publication of the 2020 International Conference on Multimodal Interaction (pp. 228-229). Association for Computing Machinery (ACM). https://doi.org/10.1145/3395035.3425299

Salim, F. A., Haider, F., Yengec Tasdemir, S. B., Naghashi, V., Tengiz, I., Cengiz, K. , Postma, D. B. W. , van Delden, R. , Reidsma, D., Luz, S. , & van Beijnum, B-J. (2020). Volleyball Action Modelling for Behavior Analysis and Interactive Multi-modal Feedback. In eNTERFACE’19, 15th International Summer Workshop on Multimodal Interface Bilkent University.

Schadenberg, B. R. , Li, J. J., Petrovic, S. , Reidsma, D. , Heylen, D. K. J. , & Evers, V. (2020). Helping Educators Monitor Autistic Children's Progress Across Sessions: A Needfinding Study. In HRI '20: 15th Annual ACM/IEEE International Conference on Human-Robot Interaction, March 23-26, 2020 Association for Computing Machinery (ACM). https://doi.org/10.1145/3371382.3378378

Stara, V. , de Jong, M., Felici, E., Bolliger, D., Birrer, E., von Döllen, V., Rossi, L., & Heerink, M. (2020). The design adaptation of the virtual assistant anne for moderate dementia patients and their formal caregivers in protected environment tests. In N. J. Lightner, & J. Kalra (Eds.), Advances in Human Factors and Ergonomics in Healthcare and Medical Devices - Proceedings of the AHFE International Conference on Human Factors and Ergonomics in Healthcare and Medical Devices, 2019 (pp. 270-279). (Advances in Intelligent Systems and Computing; Vol. 957). Springer Verlag. https://doi.org/10.1007/978-3-030-20451-8_27

Szilas, N., De Jong, R. , & Theune, M. (2020). ExpReal: A Writing Language and System for Authoring Texts in Interactive Narrative. In G. N. Yannakakis, A. Liapis, K. Penny, V. Volz, F. Khosmood, & P. Lopes (Eds.), FDG '20: International Conference on the Foundations of Digital Games [12] (ACM International Conference Proceeding Series). Association for Computing Machinery (ACM). https://doi.org/10.1145/3402942.3402949

Thammasan, N., Brouwer, A-M. , Poel, M. , & van Erp, J. (2020). Interpersonal EEG synchrony while listening to a story recorded using consumer-grade EEG devices. In F. D. Davis, R. Riedl, J. vom Brocke, P-M. Léger, A. Randolph, & T. Fischer (Eds.), Information Systems and Neuroscience: NeuroIS Retreat 2019 (pp. 253-259). (Lecture Notes in Information Systems and Organisation; Vol. 32). Springer. https://doi.org/10.1007/978-3-030-28144-1_28

Toet, A. , & van Erp, J. B. F. (2020). The EmojiGrid as a Rating Tool for the Affective Appraisal of Touch. In I. Nisky, J. Hartcher-O’Brien, M. Wiertlewski, & J. Smeets (Eds.), EuroHaptics 2020: Haptics: Science, Technology, Applications: 12th International Conference, EuroHaptics 2020, Leiden, The Netherlands, September 6–9, 2020, Proceedings (pp. 3-11). (Lecture notes in computer science; Vol. 12272). Springer. https://doi.org/10.1007/978-3-030-58147-3

Toet, A., Mioch, T., Gunkel, S. N. B. , Sallaberry, C. , van Erp, J. B. F., & Niamut, O. (2020). Holistic Quality Assessment of Mediated Immersive Multisensory Social Communication. In Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings (pp. 209-215). (Lecture Notes in Computer Science; Vol. 12499). Springer. https://doi.org/10.1007/978-3-030-62655-6_13

Velasco, C. , Nijholt, A., Spence, C., Narumi, T., Motoki, K., Huisman, G., & Obrist, M. (2020). Multisensory Approaches to Human-Food Interaction. In ICMI 2020 - Proceedings of the 2020 International Conference on Multimodal Interaction (pp. 878-880). ACM Publishing. https://doi.org/10.1145/3382507.3419749

Velner, E., Boersma, P., & de Graaf , M. (2020). Intonation in Robot Speech: Does it Work the Same as with People? In HRI '20: Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (pp. 569-578). ACM Publishing. https://doi.org/10.1145/3319502.3374801

Visscher, A. , Kolkmeier, J. , Langener, S. , & van Delden, R. W. (2020). ANIM3: ANIMated ANIMals as A Numbing Immersive Mechanic. In CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (pp. 393-397) https://doi.org/10.1145/3383668.3419870

de Vries, R. A. J., Keizers, G. H. J., van Arum, S. R. , Haarman, J. A. M. , Klaassen, R. , van Delden, R. W. , van Beijnum, B-J. F. , & van den Boer, J. H. W. (2020). Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases. In ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction ACM Press. https://doi.org/10.1145/3395035.3425654

ter Stal, S. , Catala, A. , Theune, M. , & Reidsma, D. (2020). Designing a smart toy interactive setting for creating stories: From free play to story structure and reflection support. In A. Brooks, & E. I. Brooks (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings (pp. 601-610). (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; Vol. 328 LNICST). Springer Singapore. https://doi.org/10.1007/978-3-030-53294-9_44

van 't Klooster, J-W. , Giebels, E. , Slijkhuis, P. J. H. , Langener, S. , Nijen Es, L. , Beerlage-de Jong, N. , & van Gemert-Pijnen, L. (2020). Research on the road using the ExperiVan. In Supporting Health by Technology: Supporting Health by Technology International Conference 11-6-2020: Abstract book (pp. 44-44). University of Twente.

van Beers, J. J. , Stuldreher, I. V. , Thammasan, N., & Brouwer, A-M. (2020). A Comparison between Laboratory and Wearable Sensors in the Context of Physiological Synchrony. In K. Truong, D. Heylen, & M. Czerwinski (Eds.), ICMI '20 - Proceedings of the 2020 International Conference on Multimodal Interaction (pp. 604-608). Association for Computing Machinery (ACM). https://doi.org/10.1145/3382507.3418837

van Delden, R. W., Bergsma, S., Vogel, K. , Postma, D. B. W. , & Reidsma, D. (2020). VR4VRT: Virtual Reality for Virtual Rowing Training. In CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (pp. 388-392) https://doi.org/10.1145/3383668.3419865

van Delden, R. W. , Plass - Oude Bos, D., de With, V., Vogel, K. , Klaassen, R., Zwart, N., Faber, J., Thio, B. , & van der Kamp, M. R. (2020). SpiroPlay, a Suite of Breathing Games for Spirometry by Kids & Experts. In CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 400-413). (CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play). ACM Publishing. https://doi.org/10.1145/3410404.3414223

van Stegeren, J. , & Theune, M. (Accepted/In press). Fantastic strings and where to find them: The quest for high-quality video game text corpora. In Proceedings of the 12th Intelligent Narrative Technologies (INT) workshop CEUR.

van Waterschoot, J., Hendrickx, I., Khan, A., Klabbers, E., de Korte, M., Strik, H., Cucchiarini, C. , & Theune, M. (2020). BLISS: An agent for collecting spoken dialogue data about health and well-being. In N. Calzolari, F. Bechet, P. Blache, K. Choukri, C. Cieri, T. Declerck, S. Goggi, H. Isahara, B. Maegaard, J. Mariani, H. Mazo, A. Moreno, J. Odijk, & S. Piperidis (Eds.), Proceedings of the12th International Conference on Language Resources and Evaluation (LREC 2020) (pp. 449-458). European Language Resources Association (ELRA).

Digital or Visual Products

Other


Li, J. J., & Planting, J. (2020). How Culture and Presence of a Robot Affect Teachers’ Use of Touch with Autistic Children. 15th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2020 (Canceled), Cambridge, United Kingdom.

Paper


Beenhakker, L. , Salim, F. , Postma, D. , van Delden, R. , Reidsma, D. , & van Beijnum, B-J. (2020). How Good is Good Enough? The Impact of Errors in Single Person Action Classification on the Modeling of Group Interactions in Volleyball. 278. Paper presented at 22nd ACM International Conference on Multimodal Interaction, ICMI 2020, Virtual, Online, Netherlands. https://doi.org/10.1145/3382507.3418846

Huizing, G. H. , Klaassen, R. , & Heylen, D. K. J. (2020). Multi-Perspective Persuasion by a Council of Virtual Coaches. Paper presented at 8th International Workshop on Behavior Change Support Systems, BCSS 2020, Aalborg, Denmark. http://ceur-ws.org/Vol-2662/BCSS2020_paper2.pdf

Landoni, M. , Huibers, T. W. C., Murgia, E., Aliannejadi, M., & Pera, M. S. (Accepted/In press). Somehwere over the Rainbow: Exploring the Sense of Relevance in Children. Paper presented at 32nd European Conference on Cognitive Ergonomics, ECCE 2021, Siena, Italy.

Li, J. , Davison, D. , Schadenberg, B. , Chevalier, P., Alcorn, A., Williams, A., Petrovic, S., Dimitrijevic, S. B., Shen, J., Pellicano, L. , & Evers, V. (2020). Usability of a Robot's Realistic Facial Expressions and Peripherals in Autistic Children's Therapy. Paper presented at 2nd Workshop on Social Robots in Therapy and Care 2019, Daegu, Korea, Republic of.

Lusi, B. , van Lotringen, C. M. , Klaassen, R. , Ludden, G. D. S. , & Noordzij, M. L. (2020). Design for compassion: designing robots for e-mental healthcare. Paper presented at 1st International Workshop on Designerly HRI Knowledge 2020, . http://hridesign.eu/assets/pdf/Lusi%20et%20al.pdf

Mader, A. H. , Fehnker, A. , & Dertien, E. C. (2020). Tinkering in Informatics as Teaching Method. 450-457. Paper presented at 12th International Conference on Computer Supported Education, CSEDU 2020, . https://doi.org/10.5220/0009467304500457

Poster


Haarman, J. A. M. (2020). Healthy Loads & Happy LEDs: An interactive dining table to capture eating behavior in a social setting. Poster session presented at Alice & Eve 2020, Enschede, Netherlands.

2019

Article (contribution to journal)


Alcorn, A. M., Ainger, E., Charisi, V., Mantinioti, S., Petrovic, S. , Schadenberg, B. R., Tavassoli, T., & Pellicano, E. (2019). Educators' Views on Using Humanoid Robots With Autistic Learners in Special Education Settings in England. Frontiers in robotics and AI, 1-15. https://doi.org/10.3389/frobt.2019.00107

Araque, O. , Gatti, L., Staiano, J., & Guerini, M. (2019). DepecheMood++: a Bilingual Emotion Lexicon Built Through Simple Yet Powerful Techniques. IEEE transactions on affective computing. https://doi.org/10.1109/TAFFC.2019.2934444

Brouwer, A. M., Hogervorst, M. A. , van Erp, J. B. F., Grootjen, M., van Dam, E., & Zandstra, E. H. (2019). Measuring cooking experience implicitly and explicitly: Physiology, facial expression and subjective ratings. Food quality and preference, 78, [103726]. https://doi.org/10.1016/j.foodqual.2019.103726



Huggins, J. E., Guger, C., Aarnoutse, E., Allison, B., Anderson, C. W., Bedrick, S., Besio, W., Chavarriaga, R., Collinger, J. L., Do, A. H., Herff, C., Hohmann, M., Kinsella, M., Lee, K., Lotte, F., Müller-Putz, G. , Nijholt, A., Pels, E., Peters, B., ... Zander, T. (2019). Workshops of the seventh international brain-computer interface meeting: not getting lost in translation. Brain-Computer Interfaces, 6(3), 71-101. https://doi.org/10.1080/2326263X.2019.1697163

Kaneko, D., Hogervorst, M., Toet, A. , van Erp, J. B. F., Kallen, V., & Brouwer, A. M. (2019). Explicit and implicit responses to tasting drinks associated with different tasting experiences. Sensors (Switzerland), 19(20), [4397]. https://doi.org/10.3390/s19204397



Li, J. J., Cuadra, A., Mok, B., Reeves, B., Kaye, J., & Ju, W. (2019). Communicating Dominance in a Nonanthropomorphic Robot Using Locomotion. ACM Transactions on Human-Robot Interaction, 8(1), [4]. https://doi.org/10.1145/3310357



Tinga, A. M., Nyklíček, I. , Jansen, M-P., de Back, T. T., & Louwerse, M. M. (2019). Respiratory Biofeedback Does Not Facilitate Lowering Arousal in Meditation Through Virtual Reality. Applied psychophysiology and biofeedback, 44(1), 51-59. https://doi.org/10.1007/s10484-018-9421-5


Toet, A. , Kaneko, D., de Kruijf, I., Ushiama, S., van Schaik, M. G., Brouwer, A-M., Kallen, V. , & van Erp, J. B. F. (2019). CROCUFID: a cross-cultural food image database for research on food elicited affective responses. Frontiers in psychology, 10, [58]. https://doi.org/10.3389/fpsyg.2019.00058

Toet, A., Van Schaik, M. G. , Kaneko, D. , & van Erp, J. B. F. (2019). Do food cinemagraphs evoke stronger appetitive responses than stills? International Journal of Food Design, 4(1), 63-83. https://doi.org/10.1386/ijfd.4.1.63_1




Book/Film/Article review

Chapter


Duijvenbode, N. V. , VanDerNagel, J. E. L., & Didden, R. (2019). Alcohol (Mis)Use in Individuals With Mild to Borderline Intellectual Disability. In V. R. Preedy (Ed.), Neuroscience of Alcohol: Mechanisms and Treatment (pp. 307-314). Elsevier. https://doi.org/10.1016/b978-0-12-813125-1.00032-5

Gatti, L., Özbal, G., Guerini, M., Stock, O., & Strapparava, C. (2019). Computer-Supported Human Creativity and Human-Supported Computer Creativity in Language. In T. Veale, & F. A. Cardoso (Eds.), Computational Creativity: The Philosophy and Engineering of Autonomously Creative Systems (pp. 237-254). (Computational Synthesis and Creative Systems). Springer. https://doi.org/10.1007/978-3-319-43610-4_11

Nijholt, A. (2019). City Residents as Videogame Characters in Smart Urban Environments. In A. Nijholt (Ed.), Making Smart Cities More Playable: Exploring Playable Cities (pp. 355-377). (Gaming Media and Social Effects). Springer. https://doi.org/10.1007/978-981-13-9765-3_16

Nijholt, A. (2019). Introduction: Brain-Computer Interfaces for Artistic Expression. In A. Nijholt (Ed.), Brain Art: Brain-Computer Interfaces for Artistic Expression (pp. 1-29). Springer. https://doi.org/10.1007/978-3-030-14323-7_1

Nijholt, A. (2019). Playful Introduction on “Making Smart Cities More Playable”. In A. Nijholt (Ed.), Making Smart Cities More Playable: Exploring Playable Cities (pp. 1-22). (Gaming Media and Social Effects). Springer. https://doi.org/10.1007/978-981-13-9765-3_1

Nijholt, A., & Chisik, Y. (2019). Animals and the (Playable) City: A Critical Perspective. In ACI'19: Proceedings of the Sixth International Conference on Animal-Computer Interaction: Haifa Israel, November 2019 [19] ACM Publishing. https://doi.org/10.1145/3371049.3371068


VanDerNagel, J. E. L., van Duijvenbode, N., & Didden, R. (2019). Assessment of Alcohol Use Disorder and Alcohol‐Related Offending Behaviour. In W. R. Lindsay, L. A. Craig, & D. Griffiths (Eds.), The Wiley Handbook on What Works for Offenders with Intellectual and Developmental Disabilities: An Evidence‐Based Approach to Theory, Assessment, and Treatment Wiley. https://doi.org/10.1002/9781119316268.ch9

de Vries, R. A. J. , Truong, K. P. , Kim, J. , & Evers, V. (2019). “You Can Do It!” - Crowdsourcing Motivational Speech and Text Messages. In Macrotask Crowdsourcing: Engaging the Crowds to Address Complex Problems (pp. 217-231). (Human–Computer Interaction Series). Springer. https://doi.org/10.1007/978-3-030-12334-5_8

Conference contribution


Broekens, J., & Dai, L. (2019). A TDRL Model for the Emotion of Regret. In 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019 [8925441] IEEE. https://doi.org/10.1109/ACII.2019.8925441

Dai, L., Broekens, J. , & Truong, K. P. (2019). Real-time pain detection in facial expressions for health robotics. In 2019 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW) (pp. 277-283). IEEE. https://doi.org/10.1109/ACIIW.2019.8925192

Dudzik, B. , Jansen, M-P., Burger, F., Kaptein, F., Broekens, J. , Heylen, D. K. J., Hung, H., Neerincx, M. , & Truong, K. P. (2019). Context in Human Emotion Perception for Automatic Affect Detection: A Survey of Audiovisual Databases. In 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII) (pp. 206-212). (International Conference on Affective Computing and Intelligent Interaction (ACII); Vol. 2019). IEEE. https://doi.org/10.1109/ACII.2019.8925446

Haider, F. , Salim, F., Naghashi, V., Yengec Tasdemir, S. B., Tengiz, I., Cengiz, K. , Postma, D. , Van Delden, R. , Reidsma, D. , van Beijnum, B-J., & Luz, S. (2019). Evaluation of dominant and non-dominant hand movements for volleyball action modelling. In ICMI '19: Adjunct of the 2019 International Conference on Multimodal Interaction [8] Association for Computing Machinery (ACM). https://doi.org/10.1145/3351529.3360651

Huibers, T., Fails, J. A., Kucirkova, N., Landoni, M., Murgia, E., & Pera, M. S. (2019). 3rd KidRec workshop: What does good look like? In Proceedings of the 18th ACM International Conference on Interaction Design and Children, IDC 2019 (pp. 681-688). Association for Computing Machinery (ACM). https://doi.org/10.1145/3311927.3325162

Jansen, M-P. (2019). Communicative Signals and Social Contextual Factors in Multimodal Affect Recognition. In W. Gao, H. M. L. Meng, M. Turk, & S. R. Fussell (Eds.), ICMI '19: 2019 International Conference on Multimodal Interaction (pp. 468-472). Association for Computing Machinery (ACM). https://doi.org/10.1145/3340555.3356094

Kantharaju, R. B., Pease, A. , Reidsma, D., Pelachaud, C., Snaith, M. , Bruijnes, M. , Klaassen, R. , Beinema, T. , Huizing, G. , Simonetti, D. , Heylen, D. , & op den Akker, H. (2019). Integrating argumentation with social conversation between multiple virtual coaches. In IVA 2019 - Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents (pp. 203-205). Association for Computing Machinery (ACM). https://doi.org/10.1145/3308532.3329450

Keelawat, P. , Thammasan, N., Kijsirikul, B., & Numao, M. (2019). Subject-Independent Emotion Recognition During Music Listening Based on EEG Using Deep Convolutional Neural Networks. In 2019 IEEE 15th International Colloquium on Signal Processing & Its Applications (CSPA) (pp. 21-26). IEEE. https://doi.org/10.1109/CSPA.2019.8696054

Kließ, M. S. , Stoelinga, M. , & van Riemsdijk, M. B. (2019). From Good Intentions to Behaviour Change: Probabilistic Feature Diagrams for Behaviour Support Agents. In M. Baldoni, M. Dastani, B. Liao, Y. Sakurai, & R. Zalila-Wenkstern (Eds.), PRIMA 2019: Principles and Practice of Multi-Agent Systems: 22nd International Conference, Turin, Italy, October 28-31, 2019, Proceedings (pp. 354-369). (Lecture Notes in Computer Science; Vol. 11873). Springer. https://doi.org/10.1007/978-3-030-33792-6_22

Koopman, R. , & Wang, S. (2019). A two-step approach toward subject prediction. In G. Catalano, C. Daraio, M. Gregori, H. F. Moed, & G. Ruocco (Eds.), 17th International Conference on Scientometrics and Informetrics, ISSI 2019 - Proceedings: 2-5 September 2019 Sapienza University of Rome, Italy (Vol. I, pp. 1038-1043). International Society for Scientometrics and Informetrics.

Krom, B. N., Catoire, M., Toet, A., van Dijk, R. J. E. , & van Erp, J. B. F. (2019). Effects of Likeness and Synchronicity on the Ownership Illusion over a Moving Virtual Robotic Arm and Hand. In 2019 IEEE World Haptics Conference, WHC 2019 (pp. 49-54). [8816112] IEEE. https://doi.org/10.1109/WHC.2019.8816112

Landoni, M., Matteri, D., Murgia, E. , Huibers, T., & Pera, M. S. (2019). Sonny, Cerca! Evaluating the Impact of Using a Vocal Assistant to Search at School. In F. Crestani, M. Braschler, J. Savoy, A. Rauber, H. Müller, D. E. Losada, G. Heinatz Bürki, L. Cappellato, & N. Ferro (Eds.), Experimental IR Meets Multilinguality, Multimodality, and Interaction: 10th International Conference of the CLEF Association, CLEF 2019, Lugano, Switzerland, September 9-12, 2019. Proceedings (pp. 101-113). (Lecture Notes in Computer Science; Vol. 11696). Springer. https://doi.org/10.1007/978-3-030-28577-7_6

Landoni, M., Murgia, E. , Huibers, T., & Pera, M. S. (2019). My Name is Sonny, How May I help You Searching for Information? In IDC '19: Proceedings of the 18th ACM International Conference on Interaction Design and Children Association for Computing Machinery (ACM).

Lee, H. R., Cheon, E. , De Graaf, M., Alves-Oliveira, P. , Zaga, C., & Young, J. (2019). Robots for Social Good: Exploring Critical Design for HRI. In 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (pp. 681-682). [8673130] IEEE Computer Society. https://doi.org/10.1109/HRI.2019.8673130

Lee, W. Y., Hou, Y. T. Y. , Zaga, C., & Jung, M. (2019). Design for Serendipitous Interaction: BubbleBot - Bringing People Together with Bubbles. In 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (pp. 759-760). [8673265] IEEE Computer Society. https://doi.org/10.1109/HRI.2019.8673265

Melgar-Estrada, L., Koolen, M., Beelen, K., Huurdeman, H., Wigham, M., Martinez-Ortiz, C., Blom, J. , & Ordelman, R. (2019). The CLARIAH Media Suite: A Hybrid Approach to System Design in the Humanities. In Proceedings of the 2019 Conference on Human Information Interaction and Retrieval (pp. 373-377). ACM Siggraph. https://doi.org/10.1145/3295750.3298918

Murgia, E., Landoni, M. , Huibers, T. W. C., Fails, J. A., & Pera, M. S. (2019). The Seven Layers of Complexity of Recommender Systems for Children in Educational Contexts. In Proceedings of the Workshop on Recommendation in Complex Scenarios (pp. 5-9). (CEUR Workshop Proceedings; Vol. 2449). Association for Computing Machinery (ACM). http://ceur-ws.org/Vol-2449/paper1.pdf

Murgia, E., Landoni, M., Pera, M. S. , & Huibers, T. (2019). When will the promises of search technology in the classroom come trur? In ICERI2019 Proceedings: 12th annual International Conference of Education, Research and Innovation, 11-13 November, 2019, Seville, Spain (pp. 10409-10415). (International Conference of Education, Research and Innovation (ICERI); Vol. 2019). International Association of Technology, Education and Development (IATED). https://doi.org/10.21125/iceri.2019.2547

Nazareth, D. S., Burghardt, C., Capra, A., Cristoforetti, P., Lam, W. , van Waterschoot, J. B. , Westerhof, G. J. , & Truong, K. P. (2019). Babbelbord: A personalized conversational game for people with dementia. In R. Brankaert (Ed.), Dementia Lab 2019. Making Design Work: Engaging with Dementia in Context: 4th Conference, D-Lab 2019, Eindhoven, The Netherlands, October 21–22, 2019, Proceedings (pp. 169-173). (Communications in Computer and Information Science; Vol. 1117). https://doi.org/10.1007/978-3-030-33540-3_18

Nazareth, D. S. , Jansen, M-P. , Truong, K. P. , Westerhof, G. J. , & Heylen, D. (2019). MEMOA: Introducing the Multi-Modal Emotional Memories of Older Adults Database. In 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII) (pp. 697). (International Conference on Affective Computing and Intelligent Interaction (ACII); Vol. 2013). IEEE. https://doi.org/10.1109/ACII.2019.8925462

Nazareth, D. S., Tournier, E., Leimkötter, S., Janse, E. , Heylen, D. , Westerhof, G. J. , & Truong, K. P. (2019). An acoustic and lexical analysis of emotional valence in spontaneous speech: Autobiographical memory recall in older adults. In Proceedings Interspeech 2019 (pp. 3287-3291). International Speech Communication Association (ISCA). https://doi.org/10.21437/Interspeech.2019-1823

Neidlinger, K. L., Toussaint, L. , Dertien, E. C. , Truong, K. P. , Hermens, H. J. , & Evers, V. (2019). Emotional prosthesis for animating awe through performative biofeedback. In Proceedings of the 23rd International Symposium on Wearable Computers (ISWC '19) (pp. 312-317) https://doi.org/10.1145/3341163.3346939

Nijholt, A. (2019). Smart, Affective, and Playable Cities. In A. L. Brooks, E. Brooks, & C. Sylla (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings (pp. 163-168). (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; Vol. 265). Springer Verlag. https://doi.org/10.1007/978-3-030-06134-0_17

Nijholt, A. (2019). Stand-up Comedy and Humor by Robots. In L. Ruiz Miyares (Ed.), Proceedings Sixteenth International Symposium on Social Communication: Comunicación Social: Lingüística, Medios Masivos, Arte, Etnología, Folclor y otras ciencias afines (pp. 228-234). Centro de Lingüística Aplicada.

Postma, D. , Van Delden, R., Walinga, W., Koekoek, J. , van Beijnum, B-J. , Salim, F. A., Van Hilvoorde, I. , & Reidsma, D. (2019). Towards smart sports exercises: First designs. In CHI PLAY '19 Extended Abstracts: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (pp. 619-630). Association for Computing Machinery (ACM). https://doi.org/10.1145/3341215.3356306

Salim, F., Haider, F., Tasdemir, S. B. Y., Naghashi, V., Tengiz, I., Cengiz, K. , Postma, D. , Van Delden, R. , Reidsma, D., Luz, S. , & van Beijnum, B-J. (2019). A searching and automatic video tagging tool for events of interest during volleyball training sessions. In ICMI 2019 - Proceedings of the 2019 International Conference on Multimodal Interaction (pp. 501-503). ACM Publishing. https://doi.org/10.1145/3340555.3358660

Schadenberg, B. R. (2019). Predictability in Human-Robot Interactions for Autistic Children. In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (pp. 748-750). IEEE. https://doi.org/10.1109/HRI.2019.8673135

Stuldreher, I. V., de Winter, J. C. F. , Thammasan, N., & Brouwer, A-M. (2019). Analytic approaches for the combination of autonomic and neural activity in the assessment of physiological synchrony. In 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC) (pp. 4143-4148). (IEEE International Conference on Systems, Man and Cybernetics (SMC); Vol. 2019). IEEE. https://doi.org/10.1109/SMC.2019.8913927

Thammasan, N. , Stuldreher, I., Wismeijer, D. , Poel, M. , van Erp, J., & Brouwer, A-M. (2019). A novel, simple and objective method to detect movement artefacts in electrodermal activity. In 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019 (pp. 371-377). [8925512] (International Conference on Affective Computing and Intelligent Interaction (ACII); Vol. 2019). IEEE. https://doi.org/10.1109/ACII.2019.8925512

Toet, A., Heijn, F., Brouwer, A-M., Mioch, T. , & van Erp, J. B. F. (2019). The EmojiGrid as an Immersive Self-report Tool for the Affective Assessment of 360 VR Videos. In P. Bourdot, V. Interrante, L. Nedel, N. Magnenat-Thalmann, & G. Zachmann (Eds.), Virtual Reality and Augmented Reality: 16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23–25, 2019, Proceedings (pp. 330-335). (Lecture Notes in Computer Science; Vol. 11883). Springer. https://doi.org/10.1007/978-3-030-31908-3_24

Truong, K. P., Trouvain, J. , & Jansen, M-P. (2019). Towards an annotation scheme for complex laughter in speech corpora. In Interspeech 2019 (pp. 529-533). ISCA. https://doi.org/10.21437/Interspeech.2019-1557

Verhoeven, G. , Catala, A. , & Theune, M. (2019). Designing a playful robot application for second language learning. In A. L. Brooks, E. Brooks, & C. Sylla (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings (pp. 385-394). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 265). Springer. https://doi.org/10.1007/978-3-030-06134-0_42

Vroon, J. , Englebienne, G. , & Evers, V. (2019). Detecting perceived appropriateness of a robot's social positioning behavior from non-verbal cues. In Proceedings - 2019 IEEE 1st International Conference on Cognitive Machine Intelligence, CogMI 2019 (pp. 216-225). [8998780] IEEE. https://doi.org/10.1109/CogMI48466.2019.00039

Wang, S., Koopman, R. , & Englebienne, G. (2019). Non-Parametric Subject Prediction. In A. Doucet, A. Isaac, K. Golub, T. Aalberg, & A. Jatowt (Eds.), Digital Libraries for Open Knowledge: 23rd International Conference on Theory and Practice of Digital Libraries, TPDL 2019, Oslo, Norway, September 9-12, 2019, Proceedings (pp. 312-326). (Lecture Notes in Computer Science; Vol. 11799). Springer. https://doi.org/10.1007/978-3-030-30760-8_27

Wigham, M., Melgar Estrada, L. , & Ordelman, R. J. F. (2019). Jupyter Notebooks for Generous Archive Interfaces. In 2018 IEEE International Conference on Big Data (Big Data) https://doi.org/10.1109/BigData.2018.8622203

de Jong, M., Hettinga, M., Stara, V. , Evers, V. , & Li, J. J. (2019). Eldertainment or functional necessity? How virtual agents affect the home lives of people with dementia using the Quality of Life (QOL-AD) scale. In UbiComp/ISWC '19 Adjunct Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers (pp. 41-44) https://doi.org/10.1145/3341162.3343827


van Delden, R. , de Vries, R. A. J. , & Heylen, D. K. J. (2019). Questioning Our Attitudes and Feelings Towards Persuasive Technology. In H. Oinas-Kukkonen, K. Than Win, E. Karapanos, P. Karppinen, & E. Kyza (Eds.), Persuasive Technology: Development of Persuasive and Behavior Change Support Systems: 14th International Conference, PERSUASIVE 2019, Limassol, Cyprus, April 9–11, 2019, Proceedings (pp. 3-15). (Lecture Notes in Computer Science ; Vol. 11433). Springer. https://doi.org/10.1007/978-3-030-17287-9_1

van Stegeren, J. , & Theune, M. (2019). Churnalist: Fictional Headline Generation for Context-appropriate Flavor Text. In K. Grace, M. Cook, D. Ventura, & M. L. Maher (Eds.), Proceedings of the 10th International Conference on Computational Creativity (pp. 65-72). Association for Computational Creativity.

van Stegeren, J. , & Theune, M. (2019). Narrative Generation in the Wild: Methods from NaNoGenMo. In F. Ferraro, T-H. K. Huang, S. Lukin, & M. Mitchell (Eds.), Storytelling: Proceedings of the Second Workshop, August 1, 2019, Florence Italy (pp. 65-74). Association for Computational Linguistics (ACL). https://www.aclweb.org/anthology/W19-34

van Stegeren, J. , & Theune, M. (2019). Remixing Headlines for Context-Appropriate Flavor Text. In Proceedings of the IEEE Conference On Games (COG) 2019 [156] IEEE. http://ieee-cog.org/papers/paper_156.pdf

Foreword/postscript


Nijholt, A. (2019). Preface. In A. Nijholt (Ed.), Brain Art: Brain-Computer Interfaces for Artistic Expression (pp. vii-ix). Springer. https://link.springer.com/content/pdf/bfm:978-3-030-14323-7/1.pdf

Nijholt, A. (2019). Preface. In A. Nijholt (Ed.), Making Smart Cities More Playable: Exploring Playable Cities (pp. v-vi). (Gaming Media and Social Effects). Springer. https://link.springer.com/content/pdf/bfm:978-981-13-9765-3/1.pdf

Paper


Enendu, S., Scholtes, J., Smeets, J. , Hiemstra, D. , & Theune, M. (2019). Predicting semantic labels of text regions in heterogeneous document images. 203-11. Paper presented at 15th Conference on Natural Language Processing, KONVENS 2019, Erlangen, Germany. https://corpora.linguistik.uni-erlangen.de/data/konvens/proceedings/papers/KONVENS2019_paper_54.pdf

Huibers, T. , & Westerveld, T. (2019). Relevance and utility in an educational search environment. Paper presented at 3rd International and Interdisciplinary Perspectives on Children & Recommender and Information Retrieval Systems, KidRec 2019, Boise, United States.

Huizing, G. H. , Klaassen, R. , & Heylen, D. K. J. (2019). Designing and Developing Lifelike, Engaging Lifestyle Coaching Agents and Scenarios for Multiparty Coaching Interaction. Paper presented at 2018 AAMAS Workshop on Intelligent Conversation Agents in Home and Geriatric Care Applications, ICAHGCA 2018, Stockholm, Sweden. http://ceur-ws.org/Vol-2338/paper3.pdf

Li, J. J., Sirkin, D. , van Erp, J. , & van Riemsdijk, B. (2019). Closeness with Robots as Social Partners. 691-692. Paper presented at 14th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2019, Daegu, Korea, Republic of. https://doi.org/10.1109/HRI.2019.8673168

Papenmeier, A. , Englebienne, G. , & Seifert, C. (2019). How model accuracy and explanation fidelity influence user trust in AI. Paper presented at IJCAI Workshop on Explainable Artificial Intelligence (XAI) 2019, Macau, China.

Poster


Araque, O. , Gatti, L., & Kalimeri, K. (2019). MoralStrength: Exploiting a moral lexicon and embedding similarity for moral foundations prediction. Poster session presented at 3rd European Symposium Series on Societal Challenges in Computational Social Science 2019, Zurich, Switzerland.


Salim, F. A. , Reidsma, D. , & van Delden, R. (2019). Modeling Behavior of Volleyball Players For Analysis and Interactive Multimodal Feedback. Poster session presented at 6th International Conference on Ambulatory Monitoring of Physical Activity and Movement, ICAMPAM 2019, Maastricht, Netherlands.

de Vries, R. A. J. , & Haarman, J. A. M. (2019). Pride and Prejudice: Tackling chronic disease prevention through real-life monitoring and context-aware intervention design. Poster session presented at 1st European Conference on Personalised Nutrition & Health, PNH 2019, Wageningen, Netherlands.


2018

Abstract


Brouwer, A-M., Hogervorst, M. A. , van Erp, J. B. F., van Dam, E., Brooks, J. R., Grootjen, M., & Zandstra, E. H. (2018). Improving real-life, heart rate based estimates of emotion by taking metabolic heart rate into account : a perspective and an example in cooking. Abstract from 2nd International Neuroergonomics Conference 2018, Philadelphia, United States. https://doi.org/10.3389/conf.fnhum.2018.227.00044

Pham, T. N. , Zhang, L., Shi, D., Komarneni, M. R. , Ruiz-Ramiro, M. P., Resasco, D. , & Faria, J. (2018). Leveraging interstitial boron atoms to tailor the acid-base properties of MgO for selective aldol-condensation of acetaldehyde. CATL 504. Abstract from 255th American Chemical Society National Meeting & Exposition, New Orleans, United States. https://www.acs.org/content/dam/acsorg/meetings/national-meetings/spring-2018/acs-nola-program-book.pdf

Article (contribution to journal)



Cameron, D., Millings, A., Fernando, S., Collins, E. C., Moore, R. K., Sharkey, A. , Evers, V., & Prescott, A. (2018). The effects of robot facial emotional expressions and gender on child-robot interaction in a field study. Connection science, 30(4), 343-361. https://doi.org/10.1080/09540091.2018.1454889


Georgakis, C., Panagakis, Y. , & Pantic, M. (2018). Dynamic Behavior Analysis via Structured Rank Minimization. International journal of computer vision, 126(2-4), 333-357. https://doi.org/10.1007/s11263-016-0985-3


Klaassen, R., Bul, K. , op den Akker, H. J. A., van der Burg, G. J., Kato, P. M., & Di Bitonto, P. (2018). Design and Evaluation of a Pervasive Coaching and Gamification Platform for Young Diabetes Patients. Sensors (Switzerland), 18(2), [402]. https://doi.org/10.3390/s18020402


Nait Aicha, A. , Englebienne, G., & Kröse, B. J. A. (2018). Continuous measuring of the indoor walking speed of older adults living alone. Journal of ambient intelligence and humanized computing, 9(3), 589-599. https://doi.org/10.1007/s12652-017-0456-x

Nijholt, A. (2018). Les interfaces cerveau-machine. Sciences Psy, 2018(13), 56-59.


Ruiz, A., Rudovic, O., Binefa, X. , & Pantic, M. (2018). Multi-Instance Dynamic Ordinal Random Fields for Weakly Supervised Facial Behavior Analysis. IEEE transactions on image processing, 27(8), 3969-3982. https://doi.org/10.1109/TIP.2018.2830189

Tinga, A. M., Jansen, C., van der Smagt, M. J., Nijboer, T. C. W. , & van Erp, J. B. F. (2018). Inducing circular vection with tactile stimulation encircling the waist. Acta psychologica, 182, 32-38. https://doi.org/10.1016/j.actpsy.2017.11.007

Toet, A. , Kaneko, D., Ushiama, S., Hoving, S., de Kruijf, I., Brouwer, A-M., Kallen, V. , & van Erp, J. B. F. (2018). EmojiGrid: A 2D Pictorial Scale for the Assessment of Food Elicited Emotions. Frontiers in psychology, 9, [2396]. https://doi.org/10.3389/fpsyg.2018.02396

Toet, A. , van Erp, J. B. F. , Boertjes, E. M., & van Buuren, S. (Accepted/In press). Graphical uncertainty representations for ensemble predictions. Information visualization, 18(4), 373-383. https://doi.org/10.1177/1473871618807121



Book editing


Bach Tobji, M. A., Jallouli, R., Koubaa, Y. , & Nijholt, A. (Eds.) (2018). Digital Economy. Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018. (Lecture Notes in Business Information Processing; Vol. 325). Springer. https://doi.org/10.1007/978-3-319-97749-2



Velasco, C. , Nijholt, A., & Karunanayaka, K. (Eds.) (2018). Multi-Sensory Human-Food Interaction. Frontiers Media S.A. https://doi.org/10.3389/978-2-88945-518-8

Chapter


Bach Tobji, M. A., Jallouli, R., Koubaa, Y. , & Nijholt, A. (2018). Preface. In M. A. Bach Tobji, R. Jallouli, Y. Koubaa, & A. Nijholt (Eds.), Digital Economy. Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings (pp. V-VI). ( Lecture Notes in Business Information Processing; Vol. 325). Springer.

Lotte, F., Nam, C. S. , & Nijholt, A. (2018). Introduction: Evolution of Brain-Computer Interfaces. In C. S. Nam, A. Nijholt, & F. Lotte (Eds.), Brain-Computer Interfaces Handbook: Technological and Theoretical Advances (pp. 1-8). CRC Press. https://doi.org/10.1201/9781351231954

Nam, C. S., Lotte, F. , & Nijholt, A. (2018). Conclusion: Moving Forward in Brain-Computer Interfaces. In C. S. Nam, A. Nijholt, & F. Lotte (Eds.), Brain-Computer Interfaces Handbook: Technological and Theoretical Advances (pp. 725). CRC Press. https://doi.org/10.1201/9781351231954

Nijholt, A. (2018). Multi-Brain Computing: BCI Monitoring and Real-Time Decision Making. In H. Ayaz, & F. Dehais (Eds.), Neuroergonomics: The Brain at Work and in Everyday Life (pp. 243). Elsevier. https://doi.org/10.1016/B978-0-12-811926-6.00056-7

Nijholt, A., Nam, C. S., & Lotte, F. (2018). Preface. In C. S. Nam, A. Nijholt, & F. Lotte (Eds.), Brain-Computer Interfaces Handbook: Technological and Theoretical Advances (pp. xiii). CRC Press. https://doi.org/10.1201/9781351231954

Snaith, M. , op den Akker, H. , Beinema, T. C. , Bruijnes, M., Fides-Valero, Á. , Huizing, G. H., Kantharaju, R. , Klaassen, R. , Konsolakis, K. , Reidsma, D. , & Weusthof, M. H. H. (2018). A Demonstration of Multi-Party Dialogue Using Virtual Coaches: The First Council of Coaches Demonstrator. In S. Modgil, K. Budzynska, J. Lawrence, & K. Budzynska (Eds.), Computational Models of Argument (pp. 473-474). (Frontiers in Artificial Intelligence and Applications; Vol. 305). IOS Press. https://doi.org/10.3233/978-1-61499-906-5-473

van Erp, J. B. F. (2018). Brain–Computer Interfaces and Haptics: A Literature Review. In Brain–Computer Interfaces Handbook: Technological and Theoretical Advances (1st ed.). Taylor & Francis. https://doi.org/10.1201%2F9781351231954-13

Conference article


Pelikan, H., Cheatle, A., Jung, M., & Jackson, S. (2018). Operating at a Distance-How a Teleoperated Surgical Robot Reconfigures Teamwork in the Operating Room. ACM Proceedings on Human-Computer Interaction, 2(CSCW), [138]. https://doi.org/10.1145/3274407

Conference contribution


Aakster, Y. , van Delden, R., & Lentelink, S. (2018). Lost puppy: Towards a playful intervention for wandering dementia patients. In A. D. Cheok, M. Inami, & T. Romao (Eds.), Advances in Computer Entertainment Technology: 14th International Conference, ACE 2017, Proceedings (pp. 84-102). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10714 LNCS). Springer. https://doi.org/10.1007/978-3-319-76270-8_7

Bunt, H., Gilmartin, E., Keizer, S., Pelachaud, C., Petukhova, V., Prévot, L. , & Theune, M. (2018). Downward compatible revision of dialogue annotation. In Proceedings of the 14th Joint ACL-ISO Workshop on Interoperable Semantic Annotation (pp. 21-34). [W18-4703] Association for Computational Linguistics (ACL). http://www.aclweb.org/anthology/W18-4703

Canavan, S. J., Andujar, M., Yin, L. , Nijholt, A., & Schotter, E. (2018). Ubiquitous Emotion Recognition with Multimodal Mobile Interfaces. In UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers (pp. 937-941). Association for Computing Machinery (ACM). https://doi.org/10.1145/3267305.3274139

Catala, A., Sylla, C. , Theune, M., Brooks, E., & Read, J. C. (2018). Rethinking children's co-creation processes beyond the design of TUIs. In IDC 2018 - Proceedings of the 2018 ACM Conference on Interaction Design and Children (pp. 733-740). Association for Computing Machinery (ACM). https://doi.org/10.1145/3202185.3205870

Catoire, M., Krom, B. N. , & van Erp, J. B. F. (2018). Towards a Test Battery to Benchmark Dexterous Performance in Teleoperated Systems. In D. Prattichizzo, H. Shinoda, H. Z. Tan, E. Ruffaldi, & A. Frisoli (Eds.), Haptics: Science, Technology, and Applications: 11th International Conference, EuroHaptics 2018, Pisa, Italy, June 13-16, 2018, Proceedings, Part II (pp. 440-451). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10894 LNCS). Springer. https://doi.org/10.1007/978-3-319-93399-3_38

Gatti, L., van der Lee, C. , & Theune, M. (2018). Template-based multilingual football reports generation using Wikidata as a knowledge base. In Proceedings of the 11th International Conference on Natural Language Generation (pp. 183-188). Association for Computational Linguistics (ACL). http://aclweb.org/anthology/W18-6523

Georgakis, C., Panagakis, Y. , & Pantic, M. (2018). Behavior Prediction In-The-Wild. In 2017 Seventh International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW) IEEE. https://doi.org/10.1109/ACIIW.2017.8272617

Goedicke, D. , Li, J. J. , Evers, V., & Ju, W. (2018). VR-OOM: Virtual Reality On-rOad driving siMulation. In CHI '18. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems [165] https://doi.org/10.1145/3173574.3173739

Heron, L. , Kim, J., Lee, M., El Haddad, K., Dupont, S., Dutoit, T. , & Truong, K. P. (2018). A Dyadic Conversation Dataset on Moral Emotions. In 2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018) (pp. 687-691). IEEE. https://doi.org/10.1109/FG.2018.00108

Jansen, M-P. , Heylen, D. K. J. , Truong, K. P. , Nazareth, D. S. , & Englebienne, G. (2018). The MULAI Corpus: Multimodal Recordings of Spontaneous Laughter in Dyadic Interaction. In J. Ginzburg, & C. Pelachaud (Eds.), Proceedings of Laughter Workshop 2018 (pp. 58-63)

Kolkmeier, J., Harmsen, E., Giesselink, S. , Reidsma, D. , Theune, M. , & Heylen, D. K. J. (2018). With a Little Help from a Holographic Friend: The OpenIMPRESS Mixed Reality Telepresence Toolkit for Remote Collaboration Systems. In S. N. Spencer (Ed.), VRST'18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (pp. 1-11). [3281542] ACM Press. https://doi.org/10.1145/3281505.3281542

Li, D. , & van der Veer, G. C. (2018). The evolution of visual art: From painting to interaction design. In M. Winckler, T. Clemmensen, V. Rajamanickam, H. Petrie, & P. Dannenmann (Eds.), Global Thoughts, Local Designs - INTERACT 2017 IFIP TC 13 Workshops, Revised Selected Papers (pp. 33-44). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10774 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-92081-8_4

Neidlinger, K. L., Willson, C. , Truong, K. P. , Hermens, H. J. , & Evers, V. (2018). Nanogami: The microbiome expanded. Speak your truth. Listen to your gut. In ISWC'18: Proceedings of the 2018 ACM International Symposium on Wearable Computers (pp. 295-300). Association for Computing Machinery (ACM). https://doi.org/10.1145/3267242.3267296

Niculescu, A. I., Wadhwa, B. , & Nijholt, A. (2018). Designing Humour in Interaction: A Design Experience. In N. Streitz, & S. Konomi (Eds.), Distributed, Ambient and Pervasive Interactions: Technologies and Contexts - 6th International Conference, DAPI 2018, Held as Part of HCI International 2018, Proceedings (pp. 327-336). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10922 LNCS). Springer. https://doi.org/10.1007/978-3-319-91131-1_25

Nijholt, A. (2018). From Word Play to World Play: Introducing Humor in Human-Computer Interaction. In Proceedings of the 36th European Conference on Cognitive Ergonomics (ECCE'18) [1] Association for Computing Machinery (ACM). https://doi.org/10.1145/3232078.3232239

Nijholt, A. (2018). Playable Cities for Children? In S. Fukuda (Ed.), Advances in Affective and Pleasurable Design: Proceedings of the AHFE 2018 International Conference on Affective and Pleasurable Design, July 21-25, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA (pp. 14-20). (Advances in Intelligent Systems and Computing; Vol. 774). Springer. https://doi.org/10.1007/978-3-319-94944-4_2

Nijholt, A. (2018). Robotic Stand-up Comedy: State-of-the-Art. In N. Streitz, & S. Konomi (Eds.), Distributed, Ambient and Pervasive Interactions: Understanding Humans - 6th International Conference, DAPI 2018, Held as Part of HCI International 2018, Proceedings (pp. 391-410). (Lecture Notes in Computer Science; Vol. 10921). Springer. https://doi.org/10.1007/978-3-319-91125-0_32

Nijholt, A., Jacob, R. J. K., Andujar, M., Yuksel, B. F., & Leslie, G. (2018). Brain-Computer Interfaces for Artistic Expression. In CHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems: Engage with CHI (Vol. 2018-April). [W22] Association for Computing Machinery (ACM). https://doi.org/10.1145/3170427.3170618

Nijholt, A., Velasco, C., Obrist, M., Okajima, K., & Spence, C. (2018). 3rd International Workshop on Multisensory Approaches to Human-Food Interaction. In ICMI 2018 - Proceedings of the 2018 International Conference on Multimodal Interaction (pp. 657-659). Association for Computing Machinery (ACM). https://doi.org/10.1145/3242969.3265860


Ordelman, R. J. F., Melgar Estrada, L., Martínez Ortíz, C., & Noordegraaf, J. (2018). Media Suite: Unlocking Archives for Mixed Media Scholarly Research. In I. Skadina, & M. Eskevich (Eds.), CLARIN 2018 Annual Conference (pp. 21-25) https://office.clarin.eu/v/CE-2018-1292-CLARIN2018_ConferenceProceedings.pdf

Ordelman, R., Martínez Ortíz, C., Melgar Estrada, L., Koolen, M., Blom, J., Melder, W., van Gorp, J., De Boer, V., Karavellas, T., Aroyo, L., Poell, T., Karrouche, N., Baaren, E., Wassenaar, J., Inel, O., & Noordegraaf, J. (2018). Challenges in Enabling Mixed Media Scholarly Research with Multi-media Data in a Sustainable Infrastructure. In Digital Humanities 2018 Conference https://dh2018.adho.org/en/challenges-in-enabling-mixed-media-scholarly-research-with-multi-media-data-in-a-sustainable-infrastructure/

Reidsma, D. , & van Delden, R. (2018). Towards an Interactive-Movement-Learning Movement. In M. Ciussi (Ed.), Proceedings of the 12th European Conference on Games Based Learning (pp. 532-539).

Rybarczyk, Y., & Kleine Deters, J. (2018). Evaluation of Self-Rehabilitation Movements by Hidden Markov Model. In P. Angelov, T. Yildirim, L. Iliadis, & Y. Manolopoulos (Eds.), 2018 IEEE (SMC) International Conference on Innovations in Intelligent Systems and Applications, INISTA 2018 [8466285] IEEE. https://doi.org/10.1109/INISTA.2018.8466285

Rybarczyk, Y., Kleine Deters, J., Gonzalo, A. A., Esparza, D., Gonzalez, M., Villarreal, S., & Nunes, I. L. (2018). Recognition of Physiotherapeutic Exercises Through DTW and Low-Cost Vision-Based Motion Capture. In I. L. Nunes (Ed.), Advances in Human Factors and Systems Interaction - Proceedings of the AHFE 2017 International Conference on Human Factors and Systems Interaction, 2017 (pp. 348-360). (Advances in Intelligent Systems and Computing; Vol. 592). Springer Verlag. https://doi.org/10.1007/978-3-319-60366-7_33

Saeed, A., Ozcelebi, T., Lukkien, J. , van Erp, J. B. F., & Trajanovski, S. (2018). Model Adaptation and Personalization for Physiological Stress Detection. In 2018 IEEE 5th International Conference on Data Science and Advanced Analytics (DSAA) (pp. 209-216). IEEE. https://doi.org/10.1109/DSAA.2018.00031

Schadenberg, B. R. , Heylen, D. K. J. , & Evers, V. (2018). Affect bursts to constrain the meaning of the facial expressions of the humanoid robot Zeno. In C. Tsiourti, S. Hanke, & L. Santos (Eds.), Joint Proceedings of the Workshop on Social Interaction and Multimodal Expression for Socially Intelligent Robots and the Workshop on the Barriers of Social Robotics take-up by Society (pp. 30-39). CEUR. http://ceur-ws.org/Vol-2059/paper4.pdf

Suvei, S. D. , Vroon, J., Somoza Sanchéz, V. V., Bodenhagen, L. , Englebienne, G., Krüger, N. , & Evers, V. (2018). “I would like to get close to you”: Making robot personal space invasion less intrusive with a social gaze cue. In M. Antona, & C. Stephanidis (Eds.), Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments - 12th International Conference, UAHCI 2018, Held as Part of HCI International 2018, Proceedings (pp. 366-385). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10908 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-92052-8_29

Tobji, M. A. B., Jallouli, R. , Nijholt, A., & Koubaa, Y. (2018). Preface. In M. A. B. Tobji, R. Jallouli, Y. Koubaa, & A. Nijholt (Eds.), Digital Economy - Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings (pp. V-VI). (Lecture Notes in Business Information Processing; Vol. 325). Springer. https://link.springer.com/content/pdf/bfm%3A978-3-319-97749-2%2F1.pdf

Van Delden, R. , & Reidsma, D. (2018). Automatic measurements of a leisure activity for people with profound disabilities. In F. Sieverink, R. Klaassen, R. van Delden, J. Wentzel, L. van Gemert-Pijnen, D. Heylen, & H. Oinas-Kukkonen (Eds.), BCSS 2018. Behavior Change Support Systems (pp. 48-59). (CEUR Workshop Proceedings; Vol. 2102). http://ceur-ws.org/Vol-2102/paper_4_van_Delden.pdf

Velasco, C. , Nijholt, A., Obrist, M., Okajima, K., & Spence, C. (2018). Message from the chairs. In A. Nijholt, C. Velasco, M. Obrist, K. Okajima, & C. Spence (Eds.), MHFI'18: Proceedings of the 3rd International Workshop on Multisensory Approaches to Human-Food Interaction Association for Computing Machinery (ACM). https://portalparts.acm.org/3280000/3279954/fm/frontmatter.pdf

Vereecken, R., Petridis, S., Panagakis, Y. , & Pantic, M. (2018). Online attention for interpretable conflict estimation in political debates. In 13th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2018 (pp. 389-393). IEEE. https://doi.org/10.1109/FG.2018.00062

de Jong, R. , & Theune, M. (2018). Going Dutch: Creating SimpleNLG-NL. In E. Krahmer, A. Gatt, & M. Goudbeek (Eds.), Proceedings of The 11th International Natural Language Generation Conference (pp. 73-78). [W18-6508] Association for Computational Linguistics (ACL). http://aclweb.org/anthology/W18-6508

van Stegeren , J. , & Theune, M. (2018). Towards generating textual game assets from real-world data. In S. Deterding, M. Khandaker, S. Risi, J. Font, S. Dahlskog, C. Salge, & C. M. Olsson (Eds.), FDG '18: Proceedings of the 13th International Conference on the Foundations of Digital Games [43] Association for Computing Machinery (ACM). https://doi.org/10.1145/3235765.3235809


van Waterschoot, J. B., Dubuisson Duplessis, G. , Gatti, L. , Bruijnes, M. , & Heylen, D. K. J. (2018). HAI Alice - An Information-Providing Closed-Domain Dialog Corpus. In N. Calzolari, K. Choukri, C. Cieri, T. Declerck, S. Goggi, K. Hasida, H. Isahara, B. Maegaard, J. Mariani, H. Mazo, A. Moreno, J. Odijk, S. Piperidis, & T. Tokunaga (Eds.), Proceedings of the Eleventh International Conference on Language Resources and Evaluation (LREC 2018) (11 ed., pp. 2746-2752). [429] European Language Resources Association (ELRA). https://hal.archives-ouvertes.fr/hal-01782261

Other


Brouwer, A-M., Gjaltema, C. , van Erp, J. B. F., Hogervorst, M. A., Nijdam, P., van Dam, E., Oldenhof, W., & Zandstra, E. H. (2018). Using physiology to implicitly and continuously measure cooking and tasting experiences. Eighth European Conference on Sensory and Consumer Research 2018, Verona, Italy.

Paper


Bruijnes, M., & Falcone, S. (2018). The Embodied Debate Corpus – Proposed corpus recordings of multi-party multi-embodiment multi-measure debates. Paper presented at 1st workshop on Methodology and the Evaluation of Intelligent Virtual Agents (ME-IVA) at the Intelligent Virtual Agent conference (IVA2018), Sydney, Australia. https://iva2018methodologyworkshop.files.wordpress.com/2018/12/s5-embodied-debate-corpus.pdf

Snaith, M., Bedsted, B., Kotnis, S. R., Nielsen, R. Ø. , Beinema, T. C. , Klaassen, R., & Pease, A. (2018). Challenges in argumentation and dialogue for autonomous, multi-party health coaching. Paper presented at 7th International Conference on Computational Models of Argument 2018, Warsaw, Poland. http://comma2018.argdiap.pl/wp-content/uploads/Snaith.pdf

van Rees, H. , Mader, A. H., Smits, M. , Ludden, G. D. S., & Lamontagne, V. (2018). Textile waste and haptic feedback for wearable robotics. 1775-1786. Paper presented at Design Research Society 2018, Limerick, Ireland.

Poster


Kaneko, D., Toet, A., Ushiama, S., Hoving, S., Kruijf, I., Brouwer, A. M., Kallen, V. , & van Erp, J. B. F. (2018). EmojiGrid: a pictorial single-item scale for the assessment of food elicited pleasure and arousal. Poster session presented at Eighth European Conference on Sensory and Consumer Research 2018, Verona, Italy.

Kaneko, D., Toet, A., Ushiama, S., de Kruijff, I., van Schaik, M., Brouwer, A. M., Kallen, V. , & van Erp, J. B. F. (2018). CROCUFID: A cross-cultural food image database. Poster session presented at Eighth European Conference on Sensory and Consumer Research 2018, Verona, Italy.

Schadenberg, B. R. , Chevalier, P. , Li, J. J., Ainger, E., Alcorn, A. M., Babovic, S. , Davison, D. P. , Charisi, V., Petrovic, S. , Reidsma, D., Shen, J., Pellicano, E. , Heylen, D. K. J. , & Evers, V. (2018). Design of a Robot-Based Emotion-Mirroring Game to Engage Autistic Children with Emotional Expressions. Poster session presented at The International Society for Autism Research Annual Meeting 2018, Rotterdam, Netherlands.

de Dieuleveult, A. L., Brouwer, A. M., Siemonsma, P. C. , van Erp, J. B. F., & Brenner, E. (2018). Aging And Sensitivity To Illusory Target Motion. Poster session presented at 24th Nordic Congress of Gerontology 2018, Oslo, Norway.

van Delden, R. , Klaassen, R. , Meireles Ferreira Cabrita, A. M. , Tabak, M. , Heylen, D. K. J., & Thio, B. (2018). Play In Public Spaces As Part Of Persuasive Systems (PIPSAPOPS) Keep It Simple.. Poster session presented at 13th International Conference on Persuasive Technology, PERSUASIVE 2018, Waterloo, Canada.

Report

Review article


Kaneko, D., Toet, A., Brouwer, A. M., Kallen, V. , & van Erp, J. B. F. (2018). Methods for evaluating emotions evoked by food experiences: A literature review. Frontiers in Psychiatry, 9(JUN), [911]. https://doi.org/10.3389/fpsyg.2018.00911

2017

Article (contribution to journal)


Brouwer, A-M., Hogervorst, M. A., Grootjen, M. , van Erp, J. B. F., & Zandstra, E. H. (2017). Neurophysiological responses during cooking food associated with different emotions. Food quality and preference, 62, 307-316. https://doi.org/10.1016/j.foodqual.2017.03.005

Cheng, S., Marras, I., Zafeiriou, S. , & Pantic, M. (2017). Statistical non-rigid ICP algorithm and its application to 3D face alignment. Image and vision computing, 58, 3-12. https://doi.org/10.1016/j.imavis.2016.10.007

Eleftheriadis, S., Rudovic, O., Deisenroth, M. P. , & Pantic, M. (2017). Gaussian Process Domain Experts for Modeling of Facial Affect. IEEE transactions on image processing, 26(10), 4697-4711. [7961231]. https://doi.org/10.1109/TIP.2017.2721114

Georgakis, C., Panagakis, Y., Zafeiriou, S. , & Pantic, M. (2017). The Conflict Escalation Resolution (CONFER) Database. Image and vision computing, 65, 37-48. https://doi.org/10.1016/j.imavis.2016.12.001

Groen, F. C. A., Pavlin, G., Winterboer, A. , & Evers, V. (2017). A hybrid approach to decision making and information fusion: Combining humans and artificial agents. Robotics and autonomous systems, 90(April 2017), 71-85. https://doi.org/10.1016/j.robot.2016.08.009


Hu, N. , Englebienne, G., Lou, Z., & Kröse, B. J. A. (2017). Learning to Recognize Human Activities Using Soft Labels. IEEE transactions on pattern analysis and machine intelligence, 39(10), 1973-1984. https://doi.org/10.1109/TPAMI.2016.2621761

Huggins, J. E., Guger, C., Ziat, M., Zander, T. O., Taylor, D., Tangermann, M., Soria-Frisch, A., Simeral, J., Scherer, R., Rupp, R., Ruffini, G. , Robinson, D. K. R., Ramsey, N. F. , Nijholt, A., Müller-Putz, G. R., McFarland, D. J., Mattia, D., Lance, B. J., Kindermans, P-J., ... Aarnoutse, E. J. (2017). Workshops of the Sixth International Brain–Computer Interface Meeting: brain–computer interfaces past, present, and future. Brain-Computer Interfaces, 4(1-2), 3-36. https://doi.org/10.1080/2326263X.2016.1275488





Kossaifi, J., Tzimiropoulos, G. , & Pantic, M. (2017). Fast and exact Newton and Bidirectional fitting of Active Appearance Models. IEEE transactions on image processing, 26(2), 1040-1053. https://doi.org/10.1109/TIP.2016.2642828

Kossaifi, J., Tzimiropoulos, G., Todorovic, S. , & Pantic, M. (2017). AFEW-VA database for valence and arousal estimation in-the-wild. Image and vision computing, 65, 23-36. https://doi.org/10.1016/j.imavis.2017.02.001


Nait Aicha, A. , Englebienne, G., & Kröse, B. J. A. (2017). Unsupervised visit detection in smart homes. Pervasive and Mobile Computing, 34, 157-167. https://doi.org/10.1016/j.pmcj.2016.05.003






Soleymani, M., Garcia, D., Jou, B., Schuller, B., Chang, S. F. , & Pantic, M. (2017). A survey of multimodal sentiment analysis. Image and vision computing, 65, 3-14. https://doi.org/10.1016/j.imavis.2017.08.003




Book editing


Jallouli, R., Zaïane, O. R. Z., Bach Tobji, M. A., Srarfi Tabbane, R. , & Nijholt, A. (Eds.) (2017). Digital Economy. Emerging Technologies and Business Innovation: Second International Conference, ICDEc 2017, Sidi Bou Said, Tunisia, May 4–6, 2017, Proceedings. ( Lecture Notes in Business Information Processing; Vol. 290). Springer. https://doi.org/10.1007/978-3-319-62737-3


Velasco, C. , Nijholt, A., Obrist, M., Okajima, K., Schifferstein, R., & Spence, C. (Eds.) (2017). MHFI’17: Proceedings of the 2nd ACM SIGCHI InternationalWorkshop on Multisensory Approaches to Human-Food Interaction. Association for Computing Machinery (ACM). https://dl.acm.org/citation.cfm?id=3141788

Chapter


Liao, Z., Petridis, S. , & Pantic, M. (2017). Local Deep Neural Networks for Age and Gender Classification. In 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) IEEE Computer Vision and Pattern Recognition. https://arxiv.org/abs/1703.08497

Nijholt, A. (2017). Mischief Humor in Smart and Playable Cities. In A. Nijholt (Ed.), Playable Cities: The City as a Digital Playground (pp. 235-253). (Gaming Media and Social Effects). Springer. https://doi.org/10.1007/978-981-10-1962-3_11

Nijholt, A. (2017). Preface. In Playable Cities: The City as a Digital Playground (pp. vii-viii). (Gaming Media and Social Effects). Springer. https://link.springer.com/content/pdf/bfm:978-981-10-1962-3/1.pdf

Nijholt, A. (2017). Towards Playful and Playable Cities. In A. Nijholt (Ed.), Playable Cities: The City as a Digital Playground (pp. 1-20). (Gaming Media and Social Effects). Springer. https://doi.org/10.1007/978-981-10-1962-3_1

Trouvain, J. , & Truong, K. P. (2017). Laughter. In S. Attardo (Ed.), The Routledge Handbook of Language and Humor (pp. 340-355). (Routledge Handbooks in Linguistics). Routledge. https://www.routledge.com/The-Routledge-Handbook-of-Language-and-Humor/Attardo/p/book/9781138843066

Conference contribution


Amsaleg, L. (Ed.), Eskevich, M., Guðmundsson, G. Þ. (Ed.), Larson, M. , Aly, R., Gurrin, C. (Ed.), Jónsson, B. Þ. (Ed.), Sabetghadam, S., Jones, G. J. F., Satoh, S. (Ed.) , Ordelman, R. J. F., & Huet, B. (2017). Multimodal video-to-video linking: Turning to the crowd for insight and evaluation. In Multimedia Modeling: Proceedings of the 23rd International Conference on Multimedia Modeling, MMM 2017 (pp. 280-292). (Lecture Notes in Computer Science; Vol. 10133). Springer. https://doi.org/10.1007/978-3-319-51814-5_24

Awad, G., Butt, A. A., Fiscus, J., Joy, D., Delgado, A., Michel, M., Smeaton, A. F., Graham, Y., Kraaij, W., Quénot, G. , Ordelman, R. J. F., Jones, G. J. F., & Huet, B. (2017). Trecvid 2017: Evaluating ad-hoc and instance video search, events detection, video captioning and hyperlinking. In Proceedings of TRECVID (Vol. 2017).

Bowden, K., Nilsson, T., Spencer, C., Cengiz, K., Ghitulescu, A. , & van Waterschoot, J. B. (2017). I Probe, Therefore I Am: Designing a Virtual Journalist with Human Emotions. In K. Truong, & D. Reidsma (Eds.), Proceedings of eNTERFACE'16 - The 12th Summer Workshop on Multimodal Interfaces (02 ed., Vol. 17, pp. 47-53). Centre for Telematics and Information Technology (CTIT).

Brueckner, R., Schmitt, M. , Pantic, M., & Schuller, B. (2017). Spotting social signals in conversational speech over IP: A deep learning perspective. In Proceedings Interspeech 2017 (pp. 2371-2375) https://doi.org/10.21437/Interspeech.2017-635

Bucci, P., Cang, X. L., Valair, A., Marino, D., Tseng, L. , Jung, M. M., Rantala, J., Schneider, O. S., & MacLean, K. E. (2017). Sketching CuddleBits: Coupled Prototyping of Body and Behaviour for an Affective Robot Pet. In CHI 2017 online proceedings (pp. 3681-3692). Association for Computing Machinery (ACM). https://doi.org/10.1145/3025453.3025774

Cafaro, A. , Bruijnes, M. , van Waterschoot, J. B., Pelachaud, C. , Theune, M. , & Heylen, D. K. J. (2017). Selecting and Expressing Communicative Functions in a SAIBA-Compliant Agent Framework. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 73-82). ( Lecture Notes in Computer Science; Vol. 10498). Springer. https://doi.org/10.1007/978-3-319-67401-8_8

Catala, A. , Theune, M. , & Heylen, D. (2017). My tablet is moving around, can I touch it? In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 495-502). Association for Computing Machinery (ACM). https://doi.org/10.1145/3024969.3025082

Catala, A. , Theune, M. , Gijlers, H. , & Heylen, D. (2017). Storytelling as a creative activity in the classroom. In C&C '17: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition 2017 (pp. 237-242). Association for Computing Machinery (ACM). https://doi.org/10.1145/3059454.3078857, https://doi.org/10.1145/3059454.3078857

Catala, A. , Theune, M. , Reidsma, D. , ter Stal, S. , & Heylen, D. K. J. (2017). Exploring Children’s Use of a Remotely Controlled Surfacebot Character for Storytelling. In Y. Chisik, J. Holopainen, R. Khaled, J. L. Silva, & P. A. Silva (Eds.), Intelligent Technologies for Interactive Entertainment : 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings (pp. 120-129). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 215). Springer. https://doi.org/10.1007/978-3-319-73062-2_9

Catala, A. , Theune, M., Sylla, C., & Ribeiro, P. (2017). Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities. In N. Nunes, I. Oakley, & V. Nisi (Eds.), Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Proceedings (pp. 395-398). (Lecture Notes in Computer Science; Vol. 10690). Springer. https://doi.org/10.1007/978-3-319-71027-3_51

Charisi, V. , Davison, D. P. , Wijnen, F. M. , Reidsma, D. , & Evers, V. (2017). Measuring Children’s Perceptions of Robots’ Social Competence: Design and Validation. In A. Kheddar, E. Yoshida, S. S. Ge, K. Suzuki, J-J. Cabibihan, F. Eyssel, & H. He (Eds.), Social Robotics: 9th International Conference, ICSR 2017, Tsukuba, Japan, November 22-24, 2017, Proceedings (pp. 676-686). (Lecture notes in computer science; Vol. 10652).. https://doi.org/10.1007/978-3-319-70022-9_67

Charisi, V., Habibovic, A., Andersson, J. , Li, J. J. , & Evers, V. (2017). Children's Views on Identification and Intention Communication of Self-driving Vehicles. In IDC '17 Proceedings of the 2017 Conference on Interaction Design and Children (pp. 399-404). Association for Computing Machinery (ACM). https://doi.org/10.1145/3078072.3084300

Cheng, S., Kotsia, I. , Pantic, M., & Zafeiriou, S. (2017). 4DFAB: A Large Scale 4D Facial Expression Database for Biometric Applications. In R. Chellappa, Z. Zhang, & A. Hoogs (Eds.), 30th IEEE Conference on Computer Vision and Pattern Recognition : CVPR 2017: 21-26 July 2016, Honolulu, Hawaii : proceedings IEEE. https://arxiv.org/abs/1712.01443

Chevalier, P. , Li, J. J., Ainger, E., Alcorn, A. M., Babovic, S., Charisi, V., Petrovic, S. , Schadenberg, B. R., Pellicano, E. , & Evers, V. (2017). Dialogue Design for a Robot-Based Face-Mirroring Game to Engage Autistic Children with Emotional Expressions. In A. Kheddar, E. Yoshida, S. S. Ge, K. Suzuki, J-J. Cabibihan, F. Eyssel, & H. He (Eds.), Social Robotics: 9th International Conference, ICSR 2017, Tsukuba, Japan, November 22-24, 2017, Proceedings (pp. 546-555). ( Lecture Notes in Computer Science; Vol. 10652). Springer. https://doi.org/10.1007/978-3-319-70022-9_54

Cruz, I., Moreira, C. , Poel, M., Ferreira, H. , & Nijholt, A. (2017). Kessel Run - A Cooperative Multiplayer SSVEP BCI Game. In Y. Chisik, J. Holopainen, R. Khaled, J. L. Silva, & P. A. Silva (Eds.), Intelligent Technologies for Interactive Entertainment: 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings (pp. 77-95). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 215). Springer. https://doi.org/10.1007/978-3-319-73062-2_6

Dai, X., Oberhagemann, M. , Truong, K. P. , & Van Der Velde, F. (2017). Bridge the gap of codification and personalization strategies: Gain and lost of knowledge management of postgraduate student project meetings. In K. Liu, A. C. Salgado, J. Bernardino, J. Filipe, & J. Filipe (Eds.), Proceedings of the 9th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management. Volume 3 KMIS (pp. 247-254). SCITEPRESS. https://doi.org/10.5220/0006584602470254

Davison, D., Gorer, B. , Kolkmeier, J. , Linssen, J. M. , Schadenberg, B. R., van de Vijver, B., Campbell, N. , Dertien, E. , & Reidsma, D. (2017). Things that Make Robots Go HMMM : Heterogeneous Multilevel Multimodal Mixing to Realise Fluent, Multiparty, Human-Robot Interaction. In K. P. Truong, & D. Reidsma (Eds.), Proceedings of eNTERFACE '16 (pp. 6-20). Telematica Instituut / CTIT.

De Vries, R. A. J. , Zaga, C., Bayer, F. , Drossaert, C. H. C. , Truong, K. P. , & Evers, V. (2017). Experts Get Me Started, Peers Keep Me Going: Comparing Crowd- versus Expert-Designed Motivational Text Messages for Exercise Behavior Change. In Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare Association for Computing Machinery (ACM).

Edirisinghe, C. , Nijholt, A., & Cheok, A. D. (2017). From Playable to Playful: The Humorous City. In Intelligent Technologies for Interactive Entertainment: 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers (pp. 261-265). ( Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; Vol. 178). Springer. https://doi.org/10.1007/978-3-319-49616-0_25

Fotiadou, E., Panagakis, Y. , & Pantic, M. (2017). Temporal Archetypal Analysis for Action Segmentation. In Proceedings - 12th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2017 - 1st International Workshop on Adaptive Shot Learning for Gesture Understanding and Production, ASL4GUP 2017, Biometrics in the Wild, Bwild 2017, Heterogeneous Face Recognition, HFR 2017, Joint Challenge on Dominant and Complementary Emotion Recognition Using Micro Emotion Features and Head-Pose Estimation, DCER and HPE 2017 and 3rd Facial Expression Recognition and Analysis Challenge, FERA 2017 (pp. 490-496). [7961781] IEEE. https://doi.org/10.1109/FG.2017.66

Gilmartin, E. , Kim, J., Diallo, A. , Zhao, Y., Chiarain, N. N., Su, K., Huang, Y., Cowan, B., & Campbell, N. (2017). CARAMILLA - Speech Mediated Language Learning Modules for Refugee and High School Learners of English and Irish. In O. Engwall, J. Lopes, & I. Leite (Eds.), SLaTE 2017: proceedings of the Seventh ISCA Workshop on Speech and Language Technology in Education, SLaTE 2017 KTH Royal Institute of Technology. http://www.slate2017.org/proceedings.pdf

Han, J., Zhang, Z., Schmitt, M. , Pantic, M., & Schuller, B. (2017). From hard to soft: Towards more human-like emotion recognition by modelling the perception uncertainty. In MM 2017 - Proceedings of the 25th ACM Multimedia Conference (pp. 890-897). Association for Computing Machinery (ACM). https://doi.org/10.1145/3123266.3123383

Kim, J. , Englebienne, G. , Truong, K. P. , & Evers, V. (2017). Deep Temporal Models using Identity Skip-Connections for Speech Emotion Recognition. In MM '17: Proceedings of the 2017 ACM on Multimedia Conference (pp. 1006-1013). Association for Computing Machinery (ACM). https://doi.org/10.1145/3123266.3123353

Kim, J. , Englebienne, G. , Truong, K. P. , & Evers, V. (2017). Towards Speech Emotion Recognition "in the wild" using Aggregated Corpora and Deep Multi-Task Learning. In Interspeech 2017: 20-24 August 2017, Stockholm (pp. 1113-1117). International Speech Communication Association (ISCA). https://doi.org/10.21437/Interspeech.2017

Klaassen, R. , Van Delden, R. , Cabrita, M. , & Tabak, M. (2017). AIRPlay: Towards a 'breathgiving' approach. In P. Tikka, R. Klaassen, P. Karppinen, R. de Vries, R. van Delden, H. Oinas-Kukkonen, L. van Gemert-Pijnen, & D. Heylen (Eds.), BCSS 2017: Proceedings of the Fifth International Workshop on Behavior Change Support Systems (pp. 38-45). (CEUR Workshop Proceedings; Vol. 1822). http://ceur-ws.org/Vol-1822/BCSS_2017_paper_4.pdf

Kolkmeier, J. , Bruijnes, M. , & Reidsma, D. (2017). A demonstration of the ASAP Realizer-Unity3D bridge for virtual and mixed reality applications. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents : 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (Vol. 10498 LNAI, pp. 223-226). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10498 LNAI). Springer. https://doi.org/10.1007/978-3-319-67401-8_26

Kolkmeier, J. , Bruijnes, M. , Reidsma, D. , & Heylen, D. K. J. (2017). An ASAP Realizer-Unity3D Bridge for Virtual and Mixed Reality Applications. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 227-230). (Lecture Notes in Computer Science ; Vol. 10498). Springer. https://doi.org/10.1007/978-3-319-67401-8_27

Kolkmeier, J., Lee, M. , & Heylen, D. K. J. (2017). Moral conflicts in VR: Addressing grade disputes with a virtual trainer. In Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 231-234). (Lecture notes in computer science; Vol. 10498). Springer. https://doi.org/10.1007/978-3-319-67401-8_28

Li, D. , & van der Veer, G. C. (2017). From Painter to Interaction Designer: The Evolution of Visual Art Things. In A. Joshi, D. K. Balkrishan, G. Dalvi, & M. Winckler (Eds.), Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India (pp. 139-149). Indian Institute of Technology Madras.

Linssen, J. , & Theune, M. (2017). R3D3: The Rolling Receptionist Robot with Double Dutch Dialogue. In Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 189-190). Association for Computing Machinery (ACM). https://doi.org/10.1145/3029798.3038372

Linssen, J., Berkhoff, M., Bode, M., Rens, E. , Theune, M., & Wiltenburg, D. (2017). You Can Leave Your Head On: Attention Management and Turn-Taking in Multi-party Interaction with a Virtual Human/Robot Duo. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 251-254). (Lecture Notes in Computer Science; Vol. 10498). Springer. https://doi.org/10.1007/978-3-319-67401-8_33

Marras, I., Nikitidis, S., Zafeiriou, S. , & Pantic, M. (2017). A Joint Discriminative Generative Model for Deformable Model Construction and Classification. In 12th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2017) (pp. 127-134). [7961732] IEEE. https://doi.org/10.1109/FG.2017.24

Neidlinger, K. L. , Truong, K. P., Telfair, C., Feijs, L. , Dertien, E. C. , & Evers, V. (2017). AWElectric: that gave me goosebumps, did you feel it too? In Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction (TEI'17) (pp. 315-324). Association for Computing Machinery (ACM). https://doi.org/10.1145/3024969.3025004

Nijholt, A. (2017). Designed and Accidental Humor in the Smart Digital Wild. In L. Ruiz Miyares (Ed.), Proceedings of the 15th International Symposium on Social Communication: ISSC 2017 (pp. 310-317). (Nuevos estudios sobre Comunicación Social). Centro de Lingüística Aplicada.

Nijholt, A. (2017). Humans as Avatars in Smart and Playable Cities. In 2017 International Conference on Cyberworlds (CW) (pp. 190-193). IEEE. https://doi.org/10.1109/CW.2017.23

Nijholt, A. (2017). Humor Facilitation in Smart Workplaces. In A. Joshi, D. K. Balkrishan, G. Dalvi, & M. Winckler (Eds.), Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India (pp. 228-239). Indian Institute of Technology Madras. https://www.researchgate.net/publication/320127621_Humor_Facilitation_in_Smart_Workplaces

Nijholt, A. (2017). Playable cities: A short survey (Keynote paper). In 2017 6th International Conference on Informatics, Electronics and Vision and 2017 7th International Symposium in Computational Medical and Health Technology, ICIEV-ISCMHT 2017 (pp. 1-6). [8338610] (2017 6th International Conference on Informatics, Electronics and Vision and 2017 7th International Symposium in Computational Medical and Health Technology, ICIEV-ISCMHT 2017; Vol. 2018-January). IEEE. https://doi.org/10.1109/ICIEV.2017.8338610

Nijholt, A., & Minuto, A. (2017). Smart material interfaces: Playful and artistic applications (keynote paper). In 2017 IEEE International Conference on Imaging, Vision and Pattern Recognition, icIVPR 2017 IEEE. https://doi.org/10.1109/ICIVPR.2017.7890882

Nijholt, A. , Niculescu, A., Valitutti, A., & Banchs, R. E. (2017). Humor in Human-Computer Interaction: A Short Survey. In A. Joshi, D. K. Balkrishan, G. Dalvi, & M. Winckler (Eds.), Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India (pp. 192-214). Indian Institute of Technology Madras. https://www.researchgate.net/publication/320127779_Humor_in_Human-Computer_Interaction_A_Short_Survey

Petridis, S., Li, Z. , & Pantic, M. (2017). End-to-end visual speech recognition with LSTMS. In 2017 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2017 - Proceedings (pp. 2592-2596). [7952625] IEEE. https://doi.org/10.1109/ICASSP.2017.7952625

Poel, M. (2017). Detecting Mislabeled Data Using Supervised Machine Learning Techniques. In D. D. Schmorrow, & C. M. Fidopiastis (Eds.), Augmented Cognition. Neurocognition and Machine Learning: 11th International Conference, AC 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I (pp. 571-581). Springer. https://doi.org/10.1007/978-3-319-58628-1_43

Pons, P., Jaen, J. , & Catala, A. (2017). Towards future interactive intelligent systems for animals: Study and recognition of embodied interactions. In IUI 2017 - Proceedings of the 22nd International Conference on Intelligent User Interfaces (pp. 389-400). Association for Computing Machinery (ACM). https://doi.org/10.1145/3025171.3025175

Pu, J., Panagakis, Y., Petridis, S. , & Pantic, M. (2017). Audio-visual object localization and separation using low-rank and sparsity. In 2017 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2017 - Proceedings (pp. 2901-2905). [7952687] IEEE. https://doi.org/10.1109/ICASSP.2017.7952687

Rakicevic, N., Rudovic, O., Petridis, S. , & Pantic, M. (2017). Multi-Modal Neural Conditional Ordinal Random Fields for Agreement Level Estimation. In 2016 23rd International Conference on Pattern Recognition (ICPR) (pp. 2228-2233). IEEE Computer Society. https://doi.org/10.1109/ICPR.2016.7899967

Ringeval, F., Gratch, J., Schuller, B., Cowie, R., Valstar, M. , & Pantic, M. (2017). AVEC 2017 chairs' welcome. In AVEC'17: Proceedings of the 7th Annual Workshop on Audio/Visual Emotion Challenge (pp. iii)

Ringeval, F., Schuller, B., Valstar, M., Gratch, J., Cowie, R. , & Pantic, M. (2017). Summary for AVEC 2017 - Real-life depression and affect challenge and workshop. In MM 2017 - Proceedings of the 2017 ACM Multimedia Conference (pp. 1963-1964). Association for Computing Machinery (ACM). https://doi.org/10.1145/3123266.3132049

Ringeval, F., Schuller, B., Valstar, M., Gratch, J., Cowie, R., Scherer, S., Mozgai, S., Cummins, N., Schmitt, M. , & Pantic, M. (2017). AVEC 2017 - Real-life depression, and affect recognition workshop and challenge. In AVEC'17: Proceedings of the 7th Annual Workshop on Audio/Visual Emotion Challenge (pp. 3-9). Association for Computing Machinery (ACM). https://doi.org/10.1145/3133944.3133953

Ruiz, A., Rudovic, O., Binefa, X. , & Pantic, M. (2017). Multi-instance dynamic ordinal random fields for weakly-supervised pain intensity estimation. In S-H. Lai, V. Lepetit, K. Nishino, & Y. Sato (Eds.), Computer Vision - ACCV 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers (pp. 171-186). (Lecture Notes in Computer Science; Vol. 10112). Springer. https://doi.org/10.1007/978-3-319-54184-6_11

Saeed, A., Trajanovski, S. , van Keulen, M. , & van Erp, J. B. F. (2017). Deep Physiological Arousal Detection in a Driving Simulator Using Wearable Sensors. In 2017 IEEE International Conference on Data Mining Workshops (ICDMW) (pp. 486-493). IEEE. https://doi.org/10.1109/ICDMW.2017.69

Theune, M., Wiltenburg, D., Bode, M. , & Linssen, J. (2017). R3D3 in the Wild: Using A Robot for Turn Management in Multi-Party Interaction with a Virtual Human. In Proceedings of 1st Interaction with Agents and Robots 2017: Different Embodiments, Common Challenges: Workshop in conjunction with the 17th International Conference on Intelligent Virtual Agents

Tran, D. L., Walecki, R., Rudovic, O., Eleftheriadis, S., Schuller, B. , & Pantic, M. (2017). DeepCoder: Semi-parametric Variational Autoencoders for Automatic Facial Action Coding. In The IEEE International Conference on Computer Vision (ICCV2017) (pp. 3190-3199). (Computer Vision). https://doi.org/10.1109/ICCV.2017.346

Velasco, C. , Nijholt, A., Obrist, M., Okajima, K., Schifferstein, R., & Spence, C. (2017). MHFI 2017: 2nd international workshop on multisensorial approaches to human-food interaction (workshop summary). In ICMI 2017: Proceedings of the 19th ACM International Conference on Multimodal Interaction (pp. 674-676). Association for Computing Machinery (ACM). https://doi.org/10.1145/3136755.3137023

Velasco, C. , Nijholt, A., Obrist, M., Okajima, K., Spence, C., & Schifferstein, R. (2017). Message from the chairs. In C. Velasco, A. Nijholt, M. Obrist, K. Okajima, R. Schifferstein, & C. Spence (Eds.), MHFI '17: Proceedings of the 2nd ACM SIGCHI International Workshop on Multisensory Approaches to Human-Food Interaction (pp. iii-iii). Association for Computing Machinery (ACM). https://portalparts.acm.org/3150000/3141788/fm/frontmatter.pdf

Vroon, J. H. (2017). Responsive Social Positioning Behaviors for Semi-Autonomous Telepresence Robots. In HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 383-384) https://doi.org/10.1145/3029798.3034821

Vroon, J. , Zaga, C. , Davison, D. , Kolkmeier, J. , & Linssen, J. (2017). Snoozle - A Robotic Pillow That Helps You Go to Sleep: HRI 2017 Student Design Competition. In HRI '17: Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 399-400). Association for Computing Machinery (ACM). https://doi.org/10.1145/3029798.3034949

Walecki, R., Rudovic, O., Pavlovic, V., Schuller, B. , & Pantic, M. (2017). Deep Structured Learning for Facial Action Unit Intensity Estimation. In 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (pp. 3405-3414). IEEE. https://doi.org/10.1109/CVPR.2017.605

Zafeiriou, L., Zafeiriou, S. , & Pantic, M. (2017). Deep Analysis of Facial Behavioral Dynamics. In 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) (pp. 1988-1996). [8014983] IEEE Computer Society. https://doi.org/10.1109/CVPRW.2017.249

Zaga, C. (2017). Something in The Way It Moves and Beeps: Exploring Minimal Nonverbal Robot Behavior for Child-Robot Interaction. In HRI '17: Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 387-388). Association for Computing Machinery (ACM). https://doi.org/10.1145/3029798.3034816

Zaga, C., Charisi, V. , Schadenberg, B. , Reidsma, D., Neerincx, M., Prescott, T., Zillich, M., Verschure, P. , & Evers, V. (2017). Growing-Up Hand in Hand with Robots: Designing and Evaluating Child-Robot Interaction from a Developmental Perspective. In HRI '17: Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 429-430). Association for Computing Machinery (ACM). https://doi.org/10.1145/3029798.3029804

Zaga, C. , Moreno Celleri, A. M. , & Evers, V. (2017). Gotta Hatch 'Em All! Robot-Supported Cooperation in Interactive Playgrounds. In CSCW '17 Companion Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (pp. 347-350). Association for Computing Machinery (ACM). https://doi.org/10.1145/3022198.3026355

Zaga, C. , de Vries, R. A. J. , Li, J. , Truong, K. P. , & Evers, V. (2017). A Simple Nod of the Head: The Effect of Minimal Robot Movements on Children's Perception of a Low-Anthropomorphic Robot. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (pp. 336-341). Association for Computing Machinery (ACM). https://doi.org/10.1145/3025453.3025995

Zeng, L., Weber, G., Ravyse, I., Simros, M., Mioch, T. , van Erp, J. B. F., Conradie, P., & Saldien, J. (2017). Range-IT: Detection and multimodal presentation of indoor objects for visually impaired people. In MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services [54] Association for Computing Machinery (ACM). https://doi.org/10.1145/3098279.3125442

op den Akker, H. J. A. , Klaassen, R., Bul, K., Kato, P. M., van der Burg, G. J., & di Bitonto, P. (2017). Let them play: experiences in the wild with a gamification and coaching system for young diabetes patients. In PervasiveHealth '17: Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare (pp. 409-418). ACM Press. https://doi.org/10.1145/3154862.3154931

van Delden, R. , Moreno, A. , Poppe, R. , Reidsma, D. , & Heylen, D. (2017). A Thing of Beauty: Steering Behavior in an Interactive Playground. In CHI'17: Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, May 6-11, 2017, Denver, CO, USA (pp. 2462-2472). Association for Computing Machinery (ACM). https://doi.org/10.1145/3025453.3025816

van Houwelingen-Snippe, J. , Vroon, J. H. , Englebienne, G., & Haselager, W. F. G. (2017). Blame my telepresence robot Joint effect of proxemics and attribution on interpersonal attraction. In 2017 26th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) (pp. 162-168). IEEE. https://doi.org/10.1109/ROMAN.2017.8172296

Editorial

Meeting Abstract


Kaneko, D., Kallen, V., Hogervorst, M., Toet, A. , van Erp, J. B. F., & Brouwer, A-M. (2017). Physiological Responses to Tasting Drinks are Associated with Different Tasting Experiences. Psychophysiology, 54(S1), S102-S102. https://onlinelibrary.wiley.com/toc/14698986/2017/54/S1

de Dieuleveult, A. L., Brouwer, A. M., Siemonsma, P. C. , van Erp, J. B. F., & Brenner, E. (2017). Effects of aging on illusory target motion in a hitting task. Journal of vision, 17(10), [815]. https://doi.org/10.1167/17.10.815

Paper


Awad, G., Soboroff, I., Butt, A., Ellis, A., Dimmick, D., Fiscus, J., Joy, D., Michel, M., Delgado, A., Smeaton, A., Kraaij, W., Quénot, G. , Ordelman, R., Eskevich, M., Jones, G., Huet, B., Strassel, S., & Li, X. (2017). TREC video retrieval evaluation TRECVID 2017. Paper presented at 17th annual TREC Video Retrieval Evaluation, TRECVID 2017, Gaithersburg, United States.


Eskevich, M. , Ordelman, R., Jones, G. J. F., & Huet, B. (2017). Video hyperlinking (LNK) TRECVID 2017. Paper presented at 17th annual TREC Video Retrieval Evaluation, TRECVID 2017, Gaithersburg, United States.

Fabiano, F., Pelikan, H., Pingen, J., Zissoldt, J. , Catala, A. , & Theune, M. (2017). Designing a Co-Creative Dancing Robotic Tablet. Paper presented at 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain.

Kim, J. , Truong, K. , Englebienne, G. , & Evers, V. (2017). Learning spectral-temporal features with 3D CNNs for speech emotion recognition. Paper presented at 7th International Conference on Affective Computing and Intelligent Interaction, San Antonio, United States.

Lee, M. , Kim, J. , Truong, K., de Kort, Y., Beute, F., & IJsselsteijn, W. (2017). Exploring Moral Conflicts in Speech: Multidisciplinary Analysis of Affect and Stress. Paper presented at 7th International Conference on Affective Computing and Intelligent Interaction, San Antonio, United States.

Petridis, S., Wang, Y., Li, Z. , & Pantic, M. (2017). End-to-End Audiovisual Fusion with LSTMs. Paper presented at 14th International Conference on Auditory-Visual Speech Processing, AVSP 2017, Stockholm, Sweden. https://arxiv.org/abs/1709.04343

Petridis, S., Wang, Y., Li, Z. , & Pantic, M. (2017). End-to-End Multi-View Lipreading. Paper presented at British Machine Vision Conference, BMVC 2017, London, United Kingdom. https://arxiv.org/abs/1709.00443

Weda, J. J. , Schadenberg, B. R. , & van Dijk, J. (2017). Support by Participatory Sense-Making in Robot Therapy for Children with Autism. Paper presented at Student Interaction Design Research Conference, SIDeR 2017, Delft, Netherlands. http://id.tudelft.nl/sider/2017/papers/33.pdf

de Visser, M. , Miao, S. , Englebienne, G. , Sools, A. M. , & Visscher, K. (2017). Machine-based mapping of innovation portfolios. 667-671. Paper presented at 18th International CINet Conference, Potsdam, Germany.

Poster


Rosbergen, G. J. , Jansen, M-P., Rosbergen-de Vries, A. R., Roke, Y., & Otten, R. (2017). Het slaappatroon van volwassenen met autisme in een klinische setting: een pilotstudie. Poster session presented at 17e Nationaal Autisme congres 2017, Rotterdam, Netherlands.

Rosbergen, G. J. , Jansen, M-P., Rosbergen-de Vries, A. R., Roke, Y., & Otten, R. (2017). Het slaappatroon van volwassenen met autisme in een klinische setting: een pilotstudie. Poster session presented at Nederlands voorjaarscongres voor Psychiatrie 2017, Maastricht, Netherlands.


Report


Kegel, R. H. P. , Barth, S. , Klaassen, R. , & Wieringa, R. J. (2017). Computer literacy systematic literature review method. (CTIT Technical Report Series; No. TR-CTIT-17-05). Centre for Telematics and Information Technology (CTIT).

van Delden, R. W. , & Bruijnes, M. (2017). Telepresence Robots in Daily Life - Technical Report. (CTIT technical report series; No. 17-03). Centre for Telematics and Information Technology (CTIT).

Review article


de Dieuleveult, A. L., Siemonsma, P. C. , van Erp, J. B. F., & Brouwer, A. M. (2017). Effects of aging in multisensory integration: A systematic review. Frontiers in Aging Neuroscience, 9(MAR), [80]. https://doi.org/10.3389/fnagi.2017.00080

2016

Article (contribution to journal)



Aung, M. S. H., Kaltwang, S., Romera-Paredes, B., Martinez, B., Singh, A., Cella, M., Valstar, M., Meng, H., Kemp, A., Shafizadeh, M., Elkins, A. C., Kanakam, N., de Rothschild, A., Tyler, N., Watson, P. J., de C. Williams, A. C. , Pantic, M., & Bianchi-Berthouze, N. (2016). The Automatic Detection of Chronic Pain-Related Expression: Requirements, Challenges and the Multimodal EmoPain Dataset. IEEE transactions on affective computing, 7(4), 435-451. https://doi.org/10.1109/TAFFC.2015.2462830



Eleftheriadis, S., Rudovic, O. , & Pantic, M. (2016). Joint Facial Action Unit Detection and Feature Fusion: A Multi-Conditional Learning Approach. IEEE transactions on image processing, 25(12), 5727-5742. https://doi.org/10.1109/TIP.2016.2615288


Eyben, F., Scherer, K., Schuller, B., Sundberg, J., André, E., Busso, C., Devillers, L., Epps, J., Laukka, P., Narayanan, S. , & Truong, K. P. (2016). The Geneva Minimalistic Acoustic Parameter Set (GeMAPS) for Voice Research and Affective Computing. IEEE transactions on affective computing, 7(2), 190-202. https://doi.org/10.1109/TAFFC.2015.2457417

Georgakis, C., Panagakis, Y. , & Pantic, M. (2016). Discriminant Incoherent Component Analysis. IEEE transactions on image processing, 25(5), 2021-2034. https://doi.org/10.1109/TIP.2016.2539502

Georgakis, C., Petridis, S. , & Pantic, M. (2016). Discrimination Between Native and Non-Native Speech Using Visual Features Only. IEEE transactions on cybernetics, 46(12), 2758-2771. https://doi.org/10.1109/TCYB.2015.2488592

Kaltwang, S., Todorovic, S. , & Pantic, M. (2016). Doubly Sparse Relevance Vector Machine for Continuous Facial Behavior Estimation. IEEE transactions on pattern analysis and machine intelligence, 38(9), 1748-1761. https://doi.org/10.1109/TPAMI.2015.2501824





Nguyen, D-P., Doğruöz, A. S., Rosé, C. P. , & de Jong, F. M. G. (2016). Computational Sociolinguistics: A Survey. Computational linguistics, 42(3), 537-593. https://doi.org/10.1162/COLI_a_00258

Panagakis, Y., Nicolaou, M. A., Zafeiriou, S. , & Pantic, M. (2016). Robust correlated and individual component analysis. IEEE transactions on pattern analysis and machine intelligence, 38(8), 1665-1678. https://doi.org/10.1109/TPAMI.2015.2497700


Robben, S. , Englebienne, G., & Krose, B. J. A. (2016). Delta Features From Ambient Sensor Data are Good Predictors of Change in Functional Health. IEEE journal of biomedical and health informatics, 21(4), 986-993. https://doi.org/10.1109/JBHI.2016.2593980

Sagonas, C., Antonakos, E., Tzimiropoulos, G., Zafeiriou, S. , & Pantic, M. (2016). 300 Faces In-The-Wild Challenge: database and results. Image and vision computing, 47, 3-18. https://doi.org/10.1016/j.imavis.2016.01.002

Sagonas, C., Panagakis, Y., Zafeiriou, S. , & Pantic, M. (2016). Robust statistical frontalization of human and animal faces. International journal of computer vision, 122(2), 270-291. https://doi.org/10.1007/s11263-016-0920-7




Toet, A., Tak, S. , & van Erp, J. B. F. (2016). Visualizing uncertainty. Towards a better understanding of weather forecasts. Tijdschrift voor human factors, 41(1), 9-14.

Tzimiropoulos, G. , & Pantic, M. (2016). Fast Algorithms for Fitting Active Appearance Models to Unconstrained Images. International journal of computer vision, 122(1), 17-33. https://doi.org/10.1007/s11263-016-0950-1

Venrooij, W., Toet, A. , & van Erp, J. B. F. (2016). Measuring dashboard performance. Optimizing the view on data. Tijdschrift voor human factors, 41(1), 15-19.

Vyas, D., Kröner, A. , & Nijholt, A. (2016). From Mundane to Smart: Exploring Interactions with ‘Smart’ Design Objects. International journal of mobile human computer interaction, 8(1), 63-88. https://doi.org/10.4018/IJMHCI.2016010103

Zafeiriou, L., Nicolaou, M. A., Zafeiriou, S., Nikitidis, S. , & Pantic, M. (2016). Probabilistic Slow Features for Behavior Analysis. IEEE transactions on neural networks and learning systems, 27(5), 1034-1048. https://doi.org/10.1109/TNNLS.2015.2435653






Chapter


Mikkelsen, E. J. , VanDerNagel, J. E. L., & Lindsay, W. R. (2016). Substance related and addictive disorders. In R. J. Fletcher, J. Barnhill, & S-A. Cooper (Eds.), DM-IDI 2: Diagnostic Manual – Intellectual Disability: A textbook of diagnosis of mental disorders in persons with intellectual disability NADD Press.

Miri, H. , Kolkmeier, J. , Taylor, P. J. , Poppe, R. , & Heylen, D. (2016). project SENSE: multimodal simulation with full-body real-time verbal and nonverbal interactions. In R. Poppe, J-J. Meyer, R. Veltkamp, & M. Dastani (Eds.), Intelligent Technologies for Interactive Entertainment: 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28-30, 2016 (pp. 279-284). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 178). Springer. https://doi.org/10.1007/978-3-319-49616-0_28

Nijholt, A. (2016). Humor Engineering in Smart Environments. In S. Fukuda (Ed.), Emotional Engineering Volume 4 (pp. 37-57). (Emotional Engineering; Vol. 4). Springer. https://doi.org/10.1007/978-3-319-29433-9_3

Nijholt, A. (2016). Preface (to Playable Cities). In A. Nijholt (Ed.), Playable Cities: The City as a Digital Playground (pp. vii-viii). (Gaming Media and Social Effects). Springer. https://doi.org/10.1007/978-981-10-1962-3

Yang, Y., Al-Shaikhli, S., Jiang, T. , Cao, Y., & Rosenhahn, B. (2016). Bi-layer dictionary learning for remote sensing image classification. In Proceedings of International Geoscience and Remote Sensing Symposium (IGARSS) : Advancing the understanding of our living planet, 10-15 July 2016, Beijing, China (pp. 3059-3062). (IGARSS; No. 2016). IEEE. https://doi.org/10.1109/IGARSS.2016.7729791

op den Akker, H. J. A. , Klaassen, R. , & Nijholt, A. (2016). Virtual coaches for healthy lifestyle. In A. Esposito, & L. C. Jain (Eds.), Toward Robotic Socially Believable Behaving Systems - Volume II: Modeling Social Signals (pp. 121-149). (Intelligent Systems Reference Library; Vol. 106, No. 106). Springer. https://doi.org/10.1007/978-3-319-31053-4_8

van der Nagel, J., Didden, R., van Duijvenbode, N., Kemna, L., & Trentelman, M. (2016). Middelengebruik en verslaving. In R. Didden, P. Troost, X. Moonen, & W. Groen (Eds.), Handboek psychiatrie en lichte verstandelijke beperking (pp. 157-169). De Tijdstroom.

Conference article


Eskevich, M., Jones, G. J. F. , Aly, R. , Ordelman, R., & Huet, B. (2016). Pursuing a moving target: Iterative use of benchmarking of a task to understand the task. CEUR workshop proceedings, 1739.

Conference contribution


Andujar, M. , Nijholt, A., & Gilbert, J. E. (2016). Designing a Humorous Workplace: Improving and Retaining Employee's Happiness. In WJ. Chung, & C. Sungsoo Shin (Eds.), Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design (pp. 683-693). (Advances in Intelligent Systems and Computing; Vol. 483). Springer. https://doi.org/10.1007/978-3-319-41661-8_66

Bruijnes, M. , Huisman, G. , & Heylen, D. K. J. (2016). Tasty tech: human-food interaction and multimodal interfaces. In Proceedings of the 1st Workshop on Multi-sensorial Approaches to Human-Food Interaction, MHFI 2016 (pp. 4). Association for Computing Machinery (ACM). https://doi.org/10.1145/3007577.3007581

Charisi, V. , Davison, D. P. , Reidsma, D. , & Evers, V. (2016). Evaluation Methods for User-Centered Child-Robot Interaction. In Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN 2016 (pp. MoA3.4). (Proceedings IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN; Vol. 2016). IEEE ROBOTICS AND AUTOMATION SOCIETY. https://doi.org/10.1109/ROMAN.2016.7745171

Davison, D. P. (2016). Child, Robot and Educational Material: A Triadic Interaction. In HRI'16: The Eleventh ACM/IEEE International Conference on Human Robot Interaction (pp. 607-608). (ACM/IEEE International Conference on Human-Robot Interaction). IEEE. https://doi.org/10.1109/HRI.2016.7451879

Davison, D., Schindler, L. , & Reidsma, D. (2016). Physical extracurricular activities in educational child-robot interaction. In K. Dautenhahn, P. Baxter, A. Weiss, & A. Salem (Eds.), Proceedings of the 5th International Symposium on New Frontiers in Human-Robot Interaction (NF-HRI 2016) European Respiratory Society. https://arxiv.org/abs/1606.02736

Eleftheriadis, S., Rudovic, O., Deisenroth, M. P. , & Pantic, M. (2016). Gaussian Process Domain Experts for Model Adaptation in Facial Behavior Analysis. In 2016 IEEE Conference on Computer Vision and Pattern Recognition Workshops (CVPRW 2016): Las Vegas, Nevada, USA, 26 June - 1 July 2016 (pp. 1469-1477). (IEEE Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)). IEEE Computer Society. https://doi.org/10.1109/CVPRW.2016.184

Eleftheriadis, S., Rudovic, O., Deisenroth, M. P. , & Pantic, M. (2016). Variational Gaussian Process Auto-Encoder for Ordinal Prediction of Facial Action Units. In S-H. Lai, V. Lepetit, K. Nishino, & Y. Sato (Eds.), Computer Vision – ACCV 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers (pp. 154-170). (Lecture Notes in Computer Science; Vol. 10112). Springer. https://doi.org/10.1007/978-3-319-54184-6_10

Huisman, G. , Bruijnes, M. , & Heylen, D. K. J. (2016). A Moving Feast: Effects of Color, Shape and Animation on Taste Associations and Taste Perceptions. In ACE '16: Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (pp. 13). Association for Computing Machinery (ACM). https://doi.org/10.1145/3001773.3001776

Huisman, G., Darriba Frederiks, A. , van Erp, J. B. F. , & Heylen, D. K. J. (2016). Simulating Affective Touch: Using a Vibrotactile Array to Generate Pleasant Stroking Sensations. In Haptics: Perception, Devices, Control, and Applications: 10th International Conference, EuroHaptics 2016, London, UK, July 4-7, 2016, Proceedings, Part II (pp. 240-250). (Lecture Notes in Computer Science; Vol. 9775). Springer. https://doi.org/10.1007/978-3-319-42324-1_24

Kim, J. , & Truong, K. P. (2016). Automatic analysis of children’s engagement using interactional network features. In Proceedings of the Workshop on Child Computer Interaction (WOCCI 2016) (pp. 23-28). ISCA. https://doi.org/10.21437/WOCCI.2016-4


Kim, J. , Truong, K. P. , Charisi, V. , Zaga, C. , Evers, V., & Chetouani, M. (2016). Multimodal Detection of Engagement in Groups of Children Using Rank Learning. In M. Chetouani, J. Cohn, & A. A. Salah (Eds.), Human Behavior Understanding: 7th International Workshop, HBU 2016, Amsterdam, The Netherlands, October 16, 2016, Proceedings (pp. 35-48). (Lecture Notes in Computer Science; Vol. 9997). Springer. https://doi.org/10.1007/978-3-319-46843-3_3

Klaassen, R. , op den Akker, R., Di Bitonto, P., van der Burg, G. J., Bul, K., & Kato, P. (2016). PERGAMON: A serious gaming and digital coaching platform supporting patients and healthcare professionals. In J. E. Q. Varajão, M. M. Cruz-Cunha, R. Martinho, R. Rijo, N. Bjørn-Andersen, R. Turner, & D. Alves (Eds.), Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, CENTERIS/ProjMAN/HCist 2016: Book of industry papers and abstracts (pp. 261-269). Scika.

Kolkmeier, J. , Vroon, J. H. , & Heylen, D. K. J. (2016). Interacting with Virtual Agents in Shared Space: Single and Joint Effects of Gaze and Proxemics. In D. Traum, W. Swartout, P. Khooshabeh, S. Kopp, S. Scherer, & A. Leuski (Eds.), Proceedings of the International Conference on Intelligent Virtual Agents, IVA 2016 (pp. 1-14). (Lecture Notes in Computer Science; Vol. 10011). Springer. https://doi.org/10.1007/978-3-319-47665-0_1

Mader, A. H. , & Dertien, E. C. (2016). Tinkering as Method in Academic Teaching. In E. Bohemia (Ed.), DS 83: Proceedings of the 18th International Conference on Engineering and Product Design Education (pp. 240-245) https://www.designsociety.org/publication/39073/tinkering_as_method_in_academic_teaching

Moreno Celleri, A. M. , Poppe, R. W. , & Heylen, D. K. J. (2016). Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. In Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers (pp. 146-157). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 178). Springer. https://doi.org/10.1007/978-3-319-49616-0_14

Nguyen, D-P., & Cornips, L. (2016). Automatic Detection of Intra-Word Code-Switching. In Proceedings of the 14th Annual SIGMORPHON Workshop on Computational Research in Phonetics, Phonology, and Morphology (pp. 82-86). Association for Computational Linguistics (ACL). http://anthology.aclweb.org/W16-2013

Nijholt, A. (2016). Human Avatars in Playful and Humorous Environments. In WJ. Chung, & C. Sungsoo Shin (Eds.), Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design (pp. 671-682). (Advances in Intelligent Systems and Computing; Vol. 483). Springer. https://doi.org/10.1007/978-3-319-41661-8_65

Nijholt, A. (2016). Multi-Brain BCI Games: Where to Go from Here? In A. Spink, G. Riedel, L. Zhou, R. Albatel, & C. Gurrin (Eds.), Proceedings of Measuring Behavior 2016, 10th International Conference on Methods and Techniques in Behavioral Research (pp. 496-499). Dublin City University. http://www.measuringbehavior.org/files/2016/MB2016_Proceedings.pdf

Nijholt, A. (2016). Smart Bugs and Digital Banana Peels: Accidental Humor in Smart Environments? In N. Streitz, & P. Markopoulos (Eds.), Proceedings of the 4th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2016, Held as Part of HCI International 2016 (pp. 329-340). (Lecture Notes in Computer Science; Vol. 9749). Springer. https://doi.org/10.1007/978-3-319-39862-4_30

Nijholt, A. (2016). The Future of Brain-Computer Interfacing (keynote paper). In Proceedings of the 5th International Conference on Informatics, Electronics & Vision (ICIEV 2016) (pp. 156-161). IEEE Computer Society. https://doi.org/10.1109/ICIEV.2016.7759987

Nijholt, A. , & Poel, M. (2016). Multi-Brain BCI: Characteristics and Social Interactions. In D. D. Schmorrow, & C. M. Fidopiastis (Eds.), Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I (pp. 79-90). (Lecture Notes in Computer Science; Vol. 9743). Springer. https://doi.org/10.1007/978-3-319-39955-3_8

Nijholt, A., Velasco, C., Karunanayaka, K. , & Huisman, G. (2016). 1st International Workshop on Multi-sensorial Approaches to Human-Food Interaction (Workshop Summary). In Proceedings 18th International Conference on Multimodal Interaction, ICMI 2016 (pp. 601-603). Association for Computing Machinery (ACM). https://doi.org/10.1145/2993148.3007633

Ordelman, R. J. F. (2016). Developing Benchmarks: The Importance of the Process and New Paradigms. In MMCommons '16: Proceedings of the 2016 ACM Workshop on Multimedia COMMONS ACM Publishing. https://doi.org/10.1145/2983554.2983562

Petridis, S. , & Pantic, M. (2016). Deep Complementary Bottleneck Features for Visual Speech Recognition. In Proceedings of the IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 2016 (pp. 2304-2308). (IEEE International Conference on Acoustics, Speech and Signal Processing). IEEE. https://doi.org/10.1109/ICASSP.2016.7472088

Pons, P., Hirskyj-Douglas, I. , Nijholt, A., & Cheok, A. D. (2016). Animal-Computer Interaction: Animal-Centred, Participatory, and Playful Design. In A. Spink, G. Riedel, L. Zhou, L. Teekens, R. Albatal, & C. Gurrin (Eds.), Proceedings of Measuring Behavior 2016, 10th International Conference on Methods and Techniques in Behavioral Research (pp. 456-460). Dublin City University. http://www.measuringbehavior.org/files/2016/MB2016_Proceedings.pdf

Reidsma, D. , Charisi, V. , Davison, D. P. , Wijnen, F. M. , van der Meij, J. , Evers, V., Cameron, D., Fernando, S., Moore, R., Prescott, T., Mazzei, D., Pieroni, M., Cominelli, L., Garofalo, R., De Rossi, D., Vouloutsi, V., Zucca, R., Grechuta, K., Blancas, M., & Verschure, P. (2016). The EASEL Project: Towards Educational Human-Robot Symbiotic Interaction. In N. F. Lepora, A. Mura, M. Mangan, P. F. M. J. Verschure, M. Desmulliez, & T. J. Prescott (Eds.), Proceedings of the 5th International Conference on Living Machines (pp. 297-306). (Lecture Notes in Computer Science; Vol. 9793). Springer. https://doi.org/10.1007/978-3-319-42417-0_27

Sieverink, F. , Kelders, S. M., Akkersdijk, S. , Poel, M. , Tjin-Kam-Jet-Siemons, L. , & van Gemert-Pijnen, J. E. W. C. (2016). Work in progress: a protocol for the collection, analysis, and interpretation of log data from eHealth technology. In O. Kulyk, L. Siemons, H. Oinas-Kukkonen, & L. van Gemert-Pijnen (Eds.), Proceedings of the Fourth International Workshop on Behavior Change Support Systems co-located with the 11th International Conference on Persuasive Technology (pp. 56-60)

Valstar, M., Pelachaud, C. , Heylen, D. K. J., Dermouche, S., Ghitulescu, A., Baur, T., Cafaro, A., Potard, B., André, E., Wagner, J., Durieu, L., Aylett, M., Coutinho, E., Schuller, B., Zhang, Y. , Theune, M. , & van Waterschoot, J. (2016). Ask Alice: an Artificial Retrieval of Information Agent. In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ICMI 2016 (pp. 419-420). Association for Computing Machinery (ACM). https://doi.org/10.1145/2993148.2998535

Velasco, C., Reinoso Carvalho, F., Petit, O. , & Nijholt, A. (2016). A Multisensory Approach for the Design of Food and Drink Enhancing Sonic Systems. In Proceedings of the 1st Workshop on Multi-sensorial Approaches to Human-Food Interaction, MHFI 2016 (pp. 7). Association for Computing Machinery (ACM). https://doi.org/10.1145/3007577.3007578

Vouloutsi, V., Blancas, M., Zucca, R., Omedas, P. , Reidsma, D. , Davison, D. P. , Charisi, V. , Wijnen, F. M., Wijnen, F. M. , van der Meij, J. , Evers, V., Cameron, D., Fernando, S., Moore, R., Prescott, T., Mazzei, D., Pieroni, M., Cominelli, L., Garofalo, R., ... Verschure, P. (2016). Towards a Synthetic Tutor Assistant: The EASEL Project and its Architecture. In N. F. Lepora, A. Mura, M. Mangan, P. F. M. J. Verschure, M. Desmulliez, & T. J. Prescott (Eds.), Biomimetic and Biohybrid Systems, Proceedings of the 5th International Conference on Living Machines (pp. 353-364). (Lecture Notes in Computer Science; Vol. 9793). Springer. https://doi.org/10.1007/978-3-319-42417-0_32

Vroon, J. H. , Englebienne, G. , & Evers, V. (2016). Responsive Social Agents: Feedback-Sensitive Behavior Generation for Social Interactions. In A. Agah, J-J. Cabibihan, A. M. Howard, M. A. Salichs, & H. He (Eds.), Social Robotics: 8th International Conference, ICSR 2016, Kansas City, MO, USA, November 1-3, 2016 Proceedings (pp. 126-137). (Lecture notes in computer science; Vol. 9979). https://doi.org/10.1007/978-3-319-47437-3_13

Willemse, C. J. A. M. , Huisman, G. , Jung, M. M. , van Erp, J. B. F. , & Heylen, D. K. J. (2016). Observing Touch from Video: The Influence of Social Cues on Pleasantness Perceptions. In F. Bello, H. Kajimoto, & Y. Visell (Eds.), Haptics: Perception, Devices, Control, and Applications: 10th International Conference, EuroHaptics 2016, London, UK, July 4-7, 2016, Proceedings, Part II (pp. 196-205). (Lecture Notes in Computer Science; Vol. 9775). Springer. https://doi.org/10.1007/978-3-319-42324-1_20

Zafeiriou, L., Antonakos, E., Zafeiriou, S. , & Pantic, M. (2016). Joint Unsupervised Deformable Spatio-Temporal Alignment of Sequences. In Proceedings of IEEE International Conference on Computer Vision & Pattern Recognition (CVPR 2016) (pp. 3382-3390). IEEE Computer Vision and Pattern Recognition. https://doi.org/10.1109/CVPR.2016.368

Zaga, C. , De Vries, R. A. J., Spenkelink, S. J. , Truong, K. P. , & Evers, V. (2016). Help-Giving Robot Behaviors in Child-Robot Games: Exploring Semantic Free Utterances. In 11th ACM/IEEE International Conference on Human Robot Interaction (HRI 2016) (pp. 541-542). IEEE. https://doi.org/10.1109/HRI.2016.7451846

Zaga, C. , Lohse, M. , Charisi, V. , Evers, V., Neerincx, M., Kanda, T., & Leite, I. (2016). 2nd Workshop on Evaluating Child Robot Interaction. In HRI'16: The Eleventh ACM/IEEE International Conference on Human Robot Interaction (pp. 587-588). (ACM/IEEE International Conference on Human-Robot Interaction; Vol. 2016). IEEE. https://doi.org/10.1109/HRI.2016.7451869

van Delden, R. W., Gerritsen, S. , Reidsma, D. , & Heylen, D. K. J. (2016). Distributed Embodied Team Play, a Distributed Interactive Pong Playground. In R. Poppe, J-J. Meyer, R. Veltkamp, & M. Destani (Eds.), Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INETAIN 2016) (pp. 124-135). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST); Vol. 178). Springer. https://doi.org/10.1007/978-3-319-49616-0_12

van Delden, R., Janssen, J. , ter Stal, S., Deenik, W., Meijer, W. , Reidsma, D. , & Heylen, D. K. J. (2016). Personalization of Gait Rehabilitation Games on a Pressure Sensitive Interactive LED Floor. In R. Orji, M. Reisinger, M. Busch, A. Dijkstra, A. Stibe, & M. Tscheligi (Eds.), Proceedings of the International Workshop on Personalization in Persuasive Technology: co-located with the 11th International Conference on Persuasive Technology (PT 2016) (pp. 60-73). (CEUR workshop proceedings; Vol. 1582). RWTH Aachen University. http://ceur-ws.org/Vol-1582/6Delden.pdf

Paper


Awad, G., Smeaton, A., Soboroff, I., Kraaij, W., Ellis, A., Quénot, G., Dimmick, D. , Ordelman, R. , Aly, R., Eskevich, M., Larson, M., Jones, G., Fiscus, J., Huet, B., Joy, D., Ritter, M., Michel, M., Strassel, S., Delgado, A., & Li, X. (2016). TREC video retrieval evaluation. Paper presented at TREC Video Retrieval Evaluation, TRECVID 2016, Gaithersburg, United States.

Davison, D. P. , Charisi, V. , Wijnen, F. M., Papenmeier, A. , van der Meij, J. , Reidsma, D. , & Evers, V. (2016). Design challenges for long-term interaction with a robot in a science classroom. -. Paper presented at RO-MAN 2016 Workshop on Long-term Child-robot Interaction, New York, United States.

Eskevich, M., Larson, M. , Aly, R. , Ordelman, R., Jones, G. J. F., & Huet, B. (2016). Video hyperlinking (LNK) TRECVID 2016. Paper presented at TREC Video Retrieval Evaluation, TRECVID 2016, Gaithersburg, United States.

Kossaifi, J., Panagakis, Y. , & Pantic, M. (2016). TensorLy: Tensor Learning in Python. Paper presented at Proceedings of Tensor-Learn Workshop 2016, . https://arxiv.org/abs/1610.09555

Nijholt, A. (2016). Brain-Computer Interfacing Embedded in Intelligent and Affective Systems. 1-1. Paper presented at 4th IIAE International Conference on Intelligent Systems and Image Processing, ICISIP 2016, Kyoto, Japan. https://doi.org/10.12792/icisip2016.001

Sieverink, F. , Kelders, S. M. , Poel, M. , & van Gemert-Pijnen, J. E. W. C. (2016). How to collect, analyze and interpret log data from eHealth technology. -. Paper presented at Supporting Health by Technology VII 2016, Groningen, Netherlands.

Walecki, R., Rudovic, O. , Pantic, M., Pavlovic, V., & Cohn, J. F. (2016). A Framework for Joint Estimation and Guided Annotation of Facial Action Unit Intensity. 1460-1468. Paper presented at 29th IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2016, Las Vegas, United States. https://doi.org/10.1109/CVPRW.2016.183

Walecki, R., Rudovic, O., Pavlovic, V. , & Pantic, M. (2016). Copula Ordinal Regression for Joint Estimation of Facial Action Unit Intensity. 4902-4910. Paper presented at 29th IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2016, Las Vegas, United States. https://doi.org/10.1109/CVPR.2016.530

de Vries, R. A. J. , Truong, K. P. , & Evers, V. (2016). Crowd-designed motivation: combining personality and the Transtheoretical Model. 41-52. Paper presented at 11th International Conference on Persuasive Technology, PERSUASIVE 2016, Salzburg, Austria. https://doi.org/10.1007/978-3-319-31510-2_4

de Vries, R. A. J. , Truong, K. P., Kwint, S. , Drossaert, C. H. C. , & Evers, V. (2016). Crowd-Designed Motivation: Motivational Messages for Exercise Adherence Based on Behavior Change Theory. 297-308. Paper presented at 34th Annual CHI Conference on Human Factors in Computing Systems, CHI 2016, San Jose, United States. https://doi.org/10.1145/2858036.2858229

Report


Nguyen, D-P., Demeester, T. , Trieschnigg, R. B. , & Hiemstra, D. (2016). Resource Selection for Federated Search on the Web. (CTIT Technical Report Series; No. TR-CTIT-16-12). Centre for Telematics and Information Technology (CTIT).

2015

Article (contribution to journal)



Andujar, M., Crawford, C. S. , Nijholt, A., Jackson, F., & Gilbert, J. E. (2015). Artistic brain-computer interfaces: the expression and stimulation of the user's affective state. Brain-Computer Interfaces, 2(2-3), 60-69. https://doi.org/10.1080/2326263X.2015.1104613

Asthana, A. , Asthana, A., Zafeiriou, S., Tzimiropoulos, G., Cheng, S. , & Pantic, M. (2015). From Pixels to Response Maps: Discriminative Image Filtering for Face Alignment in the Wild. IEEE transactions on pattern analysis and machine intelligence, 37(6), 1312-1320. https://doi.org/10.1109/TPAMI.2014.2362142


Bousmalis, K., Zafeiriou, S., Morency, L-P. , Pantic, M., & Ghahramani, Z. (2015). Variational Infinite Hidden Conditional Random Fields. IEEE transactions on pattern analysis and machine intelligence, 37(9), 1917-1929. https://doi.org/10.1109/TPAMI.2014.2388228


Brouwer, A-M., Zander, T. O. , van Erp, J. B. F., Korteling, J. E., & Bronkhorst, A. W. (2015). Using neurophysiological signals that reflect cognitive or affective state: Six recommendations to avoid common pitfalls. Frontiers in human neuroscience, 9, 136. https://doi.org/10.3389/fnins.2015.00136

Brouwer, A-M., van Schaik, M. G., Korteling, J. E. H. , van Erp, J. B. F., & Toet, A. (2015). Neuroticism, Extraversion, Conscientiousness and Stress: Physiological Correlates. IEEE transactions on affective computing, 6(2), 109-117. https://doi.org/10.1109/TAFFC.2014.2326402


Brunner, C., Birbaumer, N., Blankertz, B., Guger, C., Kübler, A., Mattia, D., Millán, J. D. R., Miralles, F. , Nijholt, A., Opisso, E., Ramsey, N., Salomon, P., & Müller-Putz, G. R. (2015). BNCI Horizon 2020: towards a roadmap for the BCI community. Brain-Computer Interfaces, 2(1), 1-10. https://doi.org/10.1080/2326263X.2015.1008956

D'Mello, S. K., D'Mello, S. K. (Ed.) , Pantic, M. (Ed.) , & Nijholt, A. (Ed.) (2015). Introduction to the “Best of ACII 2013‿ Special Section. IEEE transactions on affective computing, 6(2), 84-85. https://doi.org/10.1109/TAFFC.2015.2398011



Gamboa, H. (Ed.) , Nijboer, F. , van de Laar, B. L. A., Plácido da Silva, H. (Ed.), Gilleade, K. (Ed.), Gerritsen, S. , Nijholt, A., Bermúdez i Badia, S. (Ed.) , Poel, M., & Fairclough, S. (Ed.) (2015). Usability of Three Electroencephalogram Headsets for Brain-Computer Interfaces: A Within Subject Comparison. Interacting with computers, 27(5), 500-511. https://doi.org/10.1093/iwc/iwv023

Hancock, P. A., Lawson, B., Cholewiak, R., Elliott, L. R. , van Erp, J. B. F., Mortimer, B. J. P., Rupert, A., & Redden, E. S. (2015). Tactile Cuing to Augment Multisensory Human–Machine Interaction. Ergonomics in design, 23(2), 4-9. https://doi.org/10.1177/1064804615572623

Hogenboom, A., Frasincar, F. , de Jong, F. M. G., & Kaymak, U. (2015). Polarity classification using structure-based vector representations of text. Decision support systems, 74(June), 46-56. https://doi.org/10.1016/j.dss.2015.04.002

Hogenboom, A., Frasincar, F. , de Jong, F. M. G., & Kaymak, U. (2015). Using rhetorical structure in sentiment analysis. Communications of the ACM, 58(7), 69-77. https://doi.org/10.1145/2699418


Liwicki, S., Zafeiriou, S. P. , & Pantic, M. (2015). Online Kernel Slow Feature Analysis for Temporal Video Segmentation and Tracking. IEEE transactions on image processing, 24(10), 2955-2970. https://doi.org/10.1109/TIP.2015.2428052

Mader, A. H. , Reidsma, D. (Ed.) , Dertien, E. C., Volpe, G. (Ed.), Kolkmeier, J., Camurri, A. (Ed.) , Kolkmeier, J. , & Nijholt, A. (Ed.) (2015). Single Value Devices. International Journal of Arts and Technology, 8(3), 249-277. https://doi.org/10.1504/IJART.2015.071209


Meder, T. , Nguyen, D-P., & Gravel, R. (2015). The Apocalypse on Twitter. Digital scholarship in the humanities, 31(2), 1-13. https://doi.org/10.1093/llc/fqu073

Minuto, A., Pittarello, F. , & Nijholt, A. (2015). Smart Material Interfaces for Education. Journal of visual languages and computing, 31(Part B), 267-274. https://doi.org/10.1016/j.jvlc.2015.10.006




Reidsma, D. (Ed.), Volpe, G., Volpe, G. (Ed.), Camurri, A. (Ed.), Camurri, A. , & Nijholt, A. (Ed.) (2015). Editorial: Expressive Interactive Systems That Tell a Story. International Journal of Arts and Technology, 8(3), 185-187. http://www.inderscience.com/browse/getEditorial.php?articleID=4393

Reidsma, D. (Ed.) , van Dijk, E. M. A. G. , van der Sluis, F., Volpe, G. (Ed.), Camurri, A. (Ed.), Perloy, L. M. , & Nijholt, A. (Ed.) (2015). A user experience model for tangible interfaces for children. International Journal of Arts and Technology, 8(3), 212-230. https://doi.org/10.1504/IJART.2015.071207

Romão, T. , Nijholt, A. (Ed.), & Cheok, A. D. (2015). Editorial: Special Issue on Advances in Computer Entertainment. International Journal of Arts and Technology, 8(4), 279-281. http://www.inderscience.com/browse/getEditorial.php?articleID=4522

Rudovic, O., Pavlovic, V. , & Pantic, M. (2015). Context-sensitive Dynamic Ordinal Regression for Intensity Estimation of Facial Action Units. IEEE transactions on pattern analysis and machine intelligence, 37(5), 944-958. https://doi.org/10.1109/TPAMI.2014.2356192

Soleymani, M., Soleymani, M. (Ed.), Pun, T. (Ed.), Pun, T. , & Nijholt, A. (Ed.) (2015). Best of Affective Computing and Intelligent Interaction 2013 in Multimodal Interactions. Journal on multimodal user interfaces, 9(1), 1-2. https://doi.org/10.1007/s12193-014-0163-2

Tak, S., Toet, A. , & van Erp, J. B. F. (2015). Public understanding of visual representations of uncertainty in temperature forecasts. Journal of cognitive engineering and decision making, 9(3), 241-262. https://doi.org/10.1177/1555343415591275







van Maanen, P-P., Busschers, F. S., Brouwer, A-M., van der Meulendijk, M. J. , & van Erp, J. B. F. (2015). Quality Control of Geological Voxel Models using Experts' Gaze. Computers & geosciences, 76(March 2015), 50-58. https://doi.org/10.1016/j.cageo.2014.11.011

Chapter


Bruijnes, M. , Linssen, J. M. , op den Akker, H. J. A. , Theune, M., Wapperom, S., Broekema, C. , & Heylen, D. K. J. (2015). Social Behaviour in Police Interviews: Relating Data to Theories. In F. D'Errico, I. Poggi, A. Vinciarelli, & L. Vincze (Eds.), Conflict and Multimodal Communication (pp. 317-347). (Computational Social Sciences). Springer. https://doi.org/10.1007/978-3-319-14081-0_16

Effing, R. , van Hillegersberg, J. , & Huibers, T. (2015). Social Media Indicator and Local Elections in the Netherlands: Towards a Framework for Evaluating the Influence of Twitter, YouTube, and Facebook. In M. Zahid Sobaci (Ed.), Social Media and Local Governments: Theory and Practice (pp. 281-298). (Public Administration and Information Technology; Vol. 15). Springer. https://doi.org/10.1007/978-3-319-17722-9_15

Gürkök, H. , Nijholt, A. , & Poel, M. (2015). Brain-Computer Interface Games: Towards a Framework. In R. Nakatsu, M. Rauterberg, & P. Ciancarini (Eds.), Handbook of Digital Games and Entertainment Technologies (pp. 1-18). Springer. https://doi.org/10.1007/978-981-4560-52-8_5-1

Larburu Rubio, N. , van Schooten, B. W., Shalom, E. , Fung, L. S. N. , van Sinderen, M. J. , Hermens, H. J. , & Jones, V. M. (2015). A quality-of-data aware mobile decision support system for patients with chronic illnesses. In D. Riano, R. Lenz, S. Miksch, M. Peleg, M. U. Reichert, & A. ten Teije (Eds.), Knowledge representation for health care (pp. 126-139). (Lecture Notes in Artificial Intelligence; Vol. 9485, No. 1). Springer. https://doi.org/10.1007/978-3-319-26585-8_9

Mühl, C. , Heylen, D. K. J. , & Nijholt, A. (2015). Affective brain-computer interfaces: neuroscientific approaches to affect detection. In R. Calvo, S. K. D'Mello, J. Gratch, & A. Kappas (Eds.), Oxford Handbook of Affective Computing (pp. 217-232). Oxford University Press. https://doi.org/10.1093/oxfordhb/9780199942237.013.024

Nijholt, A. (2015). Competing and collaborating brains: multi-brain computer interfacing. In A. E. Hassanieu, & A. T. Azar (Eds.), Brain-Computer Interfaces: Current trends and Applications (pp. 313-335). (Intelligent Systems Reference Library Series; Vol. 74, No. 74). Springer. https://doi.org/10.1007/978-3-319-10978-7_12

Nijholt, A. (2015). Foreword. In A. E. Hassanieu, & A. T. Azar (Eds.), Brain-Computer Interfaces: Current trends and Applications (pp. v-vi). (Intelligent Systems Reference Library Series; Vol. 74, No. 74). Springer. http://link.springer.com/content/pdf/bfm:978-3-319-10978-7/1.pdf

Nijholt, A. (2015). More playful user interfaces: an introduction. In A. Nijholt (Ed.), More Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (pp. 1-13). (Gaming media and social effects). Springer. https://doi.org/10.1007/978-981-287-546-4_1

Nijholt, A. (2015). Preface. In A. Nijholt (Ed.), More Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (pp. v-vi). (Gaming media and social effects). Springer. https://link.springer.com/content/pdf/bfm%3A978-981-287-546-4%2F1.pdf

Conference contribution


Baltussen, L. B., Karavellas, T. , & Ordelman, R. J. F. (2015). Exploiting program guides for contextualisation. In J. C. Torres, G. Guidi, J. Barcelo, L. Duranti, H. Graf, P. Brunet, S. Hazan, R. Scopigno, & F. Remondino (Eds.), 2015 Digital Heritage International Congress, Digital Heritage 2015 (pp. 161-164). [7419477] IEEE. https://doi.org/10.1109/DigitalHeritage.2015.7419477

Bloom, N. , Theune, M. , & de Jong, F. M. G. (2015). Document categorization using multilingual associative networks based on Wikipedia. In WWW 2015 Companion. Proceedings of the 24th International Conference on World Wide Web (pp. 841-846). Association for Computing Machinery (ACM). https://doi.org/10.1145/2740908.2743003

Brouwer, A-M., Dijksterhuis, C. , & van Erp, J. B. F. (2015). Physiological correlates of mental effort as manipulated through lane width during simulated driving. In Proceedings of the International Conference on Affective Computing and Intelligent Interaction (ACII 2015) (pp. 42-48). IEEE Computer Society. https://doi.org/10.1109/ACII.2015.7344549

Bruijnes, M. , op den Akker, H. J. A., Hartholt, A. , & Heylen, D. K. J. (2015). Virtual suspect William. In W-P. Brinkman, D. Heylen, & J. Broekens (Eds.), Proceedings of the 15th International Conference on Intelligent Virtual Agents, IVA 2015 (pp. 67-76). (Lecture Notes in Computer Science; Vol. 9238). Springer. https://doi.org/10.1007/978-3-319-21996-7_7

Cameron, D., Fernando, S., Collins, E., Millings, A., Moore, R., Sharkey, A. , Evers, V., & Prescott, T. (2015). Presence of Life-Like Robot Expressions Influences Children’s Enjoyment of Human-Robot Interactions in the Field. In Proceedings of Fourth International Symposium on "New Frontiers in Human-Robot Interaction" (pp. 3). The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/hri/3-Cameron-presenceoflife.pdf

Charisi, V. , Davison, D. P. , Wijnen, F. M. , van der Meij, J. , Reidsma, D., Prescott, T. , van Joolingen, W. , & Evers, V. (2015). Towards a child-robot symbiotic co-development: a theoretical approach. In M. Salem, A. Weiss, P. Baxter, & K. Dautenhahn (Eds.), Proceedings of the Fourth International Symposium on "New Frontiers in Human-Robot Interaction" (pp. 331-336). The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/hri/16-Charisi-towardsachild.pdf

Demeester, T. , Trieschnigg, R. B., Zhou, K. , Nguyen, D-P. , & Hiemstra, D. (2015). FedWeb Greatest Hits: Presenting the New Test Collection for Federated Web Search. In Proceedings of the 24th International Conference on World Wide Web, WWW 2015 Companion (pp. 27-28). Association for Computing Machinery (ACM). https://doi.org/10.1145/2740908.2742755

Dwi Prasetyo, N. , Hauff, C. , Nguyen, D-P., van den Broek, T. , & Hiemstra, D. (2015). On the Impact of Twitter-based Health Campaigns: A Cross-Country Analysis of Movember. In Proceedings of the Sixth International Workshop on Health Text Mining and Information Analysis (Louhi) (pp. 55-63). Association for Computational Linguistics (ACL). https://aclweb.org/anthology/W/W15/W15-2607.pdf

Eleftheriadis, S., Rudovic, O. , & Pantic, M. (2015). Multi-Conditional Latent Variable Model for Joint Facial Action Unit Detection. In Proceedings of the IEEE International Conference on Computer Vision (ICCV 2015) (pp. 3792-3800). IEEE. https://doi.org/10.1109/ICCV.2015.432

Eskevich, M. , Aly, R. , Ordelman, R. J. F., Racca, D. N., Chen, S., & Jones, G. J. F. (2015). SAVA at MediaEval 2015: Search and Anchoring in Video Archives. In Working Notes Proceedings of the MediaEval 2015 Workshop (pp. 11). CEUR. http://ceur-ws.org/Vol-1436/Paper11.pdf

Gravier, G., Jones, G. J. F., Larson, M. , & Ordelman, R. J. F. (2015). Overview of the 2015 Workshop on Speech, Language and Audio in Multimedia. In Proceedings of the 23rd ACM International Conference on Multimedia (MM 2015) (pp. 1347-1348). Association for Computing Machinery (ACM). https://doi.org/10.1145/2733373.2806414

Joosse, M. P., Knuppe, R., Pingen, G., Varkevisser, R., Vukoja, J. , Lohse, M. , & Evers, V. (2015). Robots Guiding Small Groups: The Effect of Appearance Change on the User Experience. In M. Salem, A. Weiss, P. Baxter, & K. Dautenhahn (Eds.), Proceedings of the 4th International Symposium on New Frontiers in Human-Robot Interaction (pp. 6). University of Kent. http://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/hri/6-Joosse-robotsguidingsmall.pdf

Jung, M. M., Cang, X. L. , Poel, M., & MacLean, K. E. (2015). Touch Challenge ‘15: Recognizing Social Touch Gestures. In Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, ICMI 2015 (pp. 387 -390). Association for Computing Machinery (ACM). https://doi.org/10.1145/2818346.2829993

Kaltwang, S., Todorovic, S. , & Pantic, M. (2015). Latent Trees for Estimating Intensity of Facial Action Units. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2015) (pp. 296-304). IEEE Computer Society. https://doi.org/10.1109/CVPR.2015.7298626


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Nijholt, A. (2015). Incongruity Humor in Language and Beyond: From Bergson to Digitally Enhanced Worlds. In Proceedings Fourteenth International Symposium on Social Communication (pp. 594-599). Centro de Lingüística Aplicada.

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Inaugural speech


van Erp, J. B. F. (2015). ICT met gevoel. Universiteit Twente.

Paper


Shiarlis, K., Messias, J., van Someren, M., Whiteson, S. , Kim, J. , Vroon, J. H. , Englebienne, G. , Truong, K. P., Pérez-Higueras, N., Pérez-Hurtado, I., Ramon-Vigo, R., Caballero, F., Merino, L., Shen, J., Petridis, S. , Pantic, M., Hedman, L., Scherlund, M., Koster, R., & Michel, H. (2015). TERESA: a socially intelligent semi-autonomous telepresence system. -. Paper presented at Workshop on Machine Learning for Social Robotics 2015, Seattle, United States. https://staff.fnwi.uva.nl/s.a.whiteson/Shimon_Whiteson/ICRA_files/teresa_icra15ws-crc.pdf

Sieverink, F. , Poel, M. , Kelders, S. M., Braakman, E. J. M., & van Gemert, J. (2015). Log Data Analysis via Machine Learning to Make eHealth More Persuasive. -. Paper presented at 10th International Conference on Persuasive Technology, PERSUASIVE 2015, Chicago, United States.

Poster


Boonstra, T. , van Kordelaar, J. , Engelhart, D., van Vugt, J. P. , & van der Kooij, H. (2015). Asymmetries in reactive and anticipatory balance control are of similar magnitude in Parkinson's disease patients. -. Poster session presented at Congres of the International Society of Gait and Poster (ISPGR), Seville, Spain, .

Vlutters, M. , Boonstra, T. , Schouten, A. C. , & van der Kooij, H. (2015). Direct measurment of the intrinsic ankle stiffness during standing. -. Poster session presented at 5th Dutch Bio-Medical Engineering Conference, BME 2015, Egmond aan Zee, Netherlands.

Report


Joosse, M. P. , Lohse, M. , & Evers, V. (2015). How a Guide Robot Should Behave at an Airport - Insights Based on Observing Passengers. (CTIT Technical Report Series; No. TR-CTIT-15-01). Centre for Telematics and Information Technology (CTIT).

Müller-Putz, G. R., Brunner, C., Bauernfeind, G., Blefari, M. L., Millan, J. D. R., Real, R. G. L., Kübler, A., Mattia, D., Pichiorri, F., Schettini, F., Ramsey, N., Höhne, J., Blankertz, B., Miralles, F., Otal, B., Guger, C., Ortner, R. , Poel, M. , Nijholt, A., ... Opisso, E. (2015). The future in brain/neural computer interaction: Horizon 2020. EU & Graz University of Techology. https://doi.org/10.3217/978-3-85125-379-5


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